WoW Dragonflight Hotfix - Class Buffs and More (June 5th)

World of Warcraft has released a set of hotfixes on June 5. Let's check out everything new, including PvP, and dungeon and raid changes. 

WoW Dragonflight Hotfix - Class Buffs and More (June 5th)

On June 5th, 2024, Blizzard rolled out new hotfixes for WoW Dragonflight, addressing issues with bows and fist weapons and implementing class buffs for Preservation Evokers, Survival Hunters, Holy Paladins, and Enhancement Shamans. There are also some PvP adjustments and fixes to dungeons and raids. Let's check out what the hotfix brings:

WoW hotfix



WoW Class Buffs


Preservation Evoker

  • All healing increased by 6%. Does not apply to PvP combat.

Restoration Druid

  • Moonfire now costs 0.3% mana (was 1.2%).

Survival Hunter

  • Survival Hunter 4-set Focus cost reduction increased to 20 (was 10).
  • Survival Hunter 4-set damage bonus increased to 80% (was 50%).

Holy Paladin

  • Word of Glory healing increased by 15%. Does not affect PvP combat.
  • Light of Dawn healing increased by 20%.


  • Brimming with Life now increases maximum health by 10% (was 8%).

Enhancement Shaman

  • Chain Lighting damage increased by 10%.
  • Flame Shock damage increased by 10%.
  • Frost Shock damage increased by 10%.
  • Fire Nova damage increased by 10%.
  • Crash Lightning damage increased by 10%.
  • Primordial Wave’s additional Lightning Bolts now deal 175% of normal damage. Not applied to PvP combat.


  • Fear now costs 4% of base mana.
  • Demonic Gateway now costs 10% of base mana.



WoW PvP Changes

  • Items: Seal of Diurna’s Chosen will deal 50% reduced damage in PvP combat.

Havoc Demon Hunter

  • All damage is reduced by 4% in PvP combat.
  • Demonic Wards now have reduced magic damage taken by 5% in PvP combat.

Balance Druid

Developers’ notes: "We recently removed the PvP nerf for Frenzied Regeneration primarily to help Feral Druids, but Balance Druids got a windfall and became a little too powerful with this change. We’re pulling back on this buff specifically for Balance Druid only, so that their survivability is more in line with everyone else."

  • Frenzied Regeneration heals for 5% health every sec for Balance Druid in PvP combat.
  • Balance of All Things will now give the correct amount of critical strike chance in PvP combat when 2 talent points are invested into it.

Restoration Druid

  • Wrath damage increased by 50% in PvP combat.
  • Starfire damage increased by 50% in PvP combat.
  • Moonfire damage increased by 80% in PvP combat.

Marksmanship Hunter

  • Sniper Shot’s (PvP Talent) range increase is reduced to 30%.
  • Sniper Shot’s (PvP Talent) damage is no longer affected by Mastery: Sniper Training.

Holy Paladin

  • lash of Light healing increased by 12% in PvP combat.
  • Judgment damage increased by 30% in PvP combat.
  • Hammer of Wrath damage increased by 50% in PvP combat.
  • Holy Shock damage increased by 20% in PvP combat.
  • Glimmer of Light damage decreased by 25% in PvP combat.


  • Mental Agility now reduces the mana cost of Mass Dispel, Purify, and Purify Disease by 25% in PvP combat (was 50% before the hotfix).

Holy Priest

  • Holy Fire’s direct damage is now reduced by 20% in PvP combat.
  • Chastise cooldown is now reduced by 1 second per talent point from Voice of Harmony in PvP combat (was 2 seconds before the hotfix).

Subtlety Rogue

  • Rupture damage is now increased by 15% in PvP combat.
  • Backstab damage is now increased by 45% in PvP combat.
  • Gloomblade damage is now increased by 45% in PvP combat.



WoW Dungeon and Raid Changes



  • Fixed an issue where multiple players can interact with Burning Chains.


  • Slag Eruption duration has been reduced to 3 seconds.
  • Fetter duration increased to 15 seconds.
  • Fixed an issue where canceling Dragon Strike using invisibility will lead to Grounding Chain not being cast.

Uldaman: Legacy of Tyr

  • Bromach: Quaking totem’s health reduced by 10%.
  • Emberon: Fixed an issue where Purging Flames’ visual does not line up with the beam area.



WoW Quest Changes

  • Fixed an issue during “Handling It: Taut Tethercoil” where casting Tethercoil Rune on valid creatures was not awarding Taut Tethercoil.

WoW Art and Animations Changes

  • Fixed an issue causing Bow of the Ranger Captain to be held backward.
  • Fixed an issue where Vault of the Incarnate cosmetic fist weapons purchased with bullion were not hidden when sheathed.
  • Fixed a bug with the appearance of Tropical Airy Sandals.

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