Anyone familiar with the Marvel universe is aware of who Captain America is, and it is no wonder that he managed to get a spot on Marvel Rivals’ roster of over 30 heroes. Captain America is a Vanguard champion who is tasked with charging into the fray of enemies and taking damage for the whole team. If you’re familiar with Reinhardt from Overwatch and love charging into the heat of battle, then the Captain might just be the hero you’ll want to pick up and learn. Let’s see what he has to offer.
Captain America is a Vanguard hero capable of taking a lot of damage while charging in through enemy ranks and helping your team get the initiative in any fight. He is a powerful initiator capable of disrupting enemy formations and allowing your team to pick off easy targets. His various charges allow him to easily make his way into the enemy lines, while his CC abilities help him launch enemies up in the air.
Furthermore, the Captain is also able to buff allies and heal them with his ultimate, making it a truly powerful tool to have at your disposal when team fights roll around. Overall, Captain America is not a difficult champion to play, but he requires good positioning awareness and knowing when to engage to get the most out of his skills.
Captain America Skills
Below is a full breakdown of Captain America’s skills.
Normal Attack
Button
Ability Icon
Name
LMB
Sentinel Strike
Description: Get up close to strike enemies. Landing the second hit enables a shield throw that can ricochet four times
Effect: Automatically target enemies near the crosshair
Abilities
Q
Freedom Charge
Description: Shield held high, carve a path forward, granting both himself and allies along the path continuous Bonus Health and Movement Boosts. Using Living Legend or Leading Dash while this ability is active can Launch Up enemies
Casting: Activation
Range: A spherical spell field with a 4m radius enveloping the caster, and a spell area with a width of 4m along the path
Spell Field Duration: 10s
Spell Area Duration: 5s
Health Recovery Rate: Cast to gain 150 Bonus Health and grant allies 100 Bonus Health. Every second afterward, gain 110 Bonus Health and grant allies 60 Bonus Health
Movement Boost: Grant a 30% Movement Boost to both yourself and your allies
Energy Cost: 3400
SHIFT
Leading Dash
Description: Boost speed and enable Fearless Leap to leap into the air
Casting: Channeled
Movement Boost: 33.40%
Fearless Leap Height: 4m
E
Vibranium Energy Saw
Description: Hurl the energy-charged shield to strike enemies in a path
Casting: Single-cast projectile that can ricochet
Projectile Speed: 60 m/s
Maximum Distance: 25m
Number of Ricochets: 3
Damage: Start at 70, with a 20% reduction for each ricochet
Cooldown: 8s
F
Liberty Rush
Description: Raise the shield and charge forward
Casting: Single-cast forward dash
Dash Distance: 12m
Damage: 30
Cooldown: 12s
LMB
Super-Soldier Slam
Description: Slam down from the sky onto the targeted area, Launching Up enemies
Casting: Targeted
Maximum Distance: 20m (horizontal)
Damage: 30
Cooldown: 12s
RMB
Living Legend
Description: Raise the shield to deflect incoming projectiles, sending them ricocheting in random directions
Casting: Channeled
Maximum Shield Value: 400
Recovery Shield Value: 50/s
Delayed Recovery After Release: 3s
Cooldown After Destroyed: 5s
Cooldown: 1s
Ricochet Damage Falloff: 50%
Team-Up Abilities
C
Charged Aegis
Description: Thor infuses Thorforce into Storm and Captain America, granting them an electrifying enhancement. With an electrifying enhancement, Storm can unleash a lightning barrage. With an electrifying enhancement, Captain America gains a Movement Boost, and his shield is imbued with thunder power, electrocuting nearby enemies