Marvel Rivals Version 20261009 Patch Notes - All Changes
We will go over every hero change and all the new content in Marvel Rivals Version 20261009, the Season 10.5 update.

Marvel Rivals Season 10.5 is here! It brings new Marvel Cinematic Universe inspired game modes. The update began on October 9th, 2026, at 09:00 UTC, with maintenance estimated at 2 hours.
The balance post is packed with hero tweaks. Iron Man gets a brand-new missile mechanic, Phoenix burns hotter, Gorr loses a little reach, and Jubilee heals more. The new Path to Doomsday mode is the headline. We will go over every change in Marvel Rivals Version 20261009, from the new content and the Infinity Finale event all the way down to the smaller fixes.
Marvel Rivals Version 20261009 Highlights
- Path to Doomsday - Avengers: Infinity War: a new mode where 12 players form 6 duo squads and fight over the Infinity Stones.
- Infinity Finale season event: complete quests to earn Thor's The Avengers costume for free.
- Iron Man: Micro-Missile Barrage now tracks nearby enemies after launch.
- Phoenix: more damage, and the self-heal on detonating Sparks is swapped for Bonus Health.
- Alchemax Headquarters: the map has been added to the 18 VS.18 mode.
Season 10.5 New Content
Path to Doomsday - Avengers: Infinity War
In this new mode, 12 players form 6 duo squads and battle for control over the Infinity Stones. Each round, two squads face off head-to-head. The first squad to collect all 6 Infinity Stones claims the ultimate victory. The mode runs from October 9th, 2026, 09:00 UTC to December 11th, 2026, 09:00 UTC.
Infinity Finale Season Event
The Infinity Finale event runs from October 9th, 2026, 09:00 UTC to December 10th, 2026, 09:00 UTC. Other rewards include Marvel Studios' Avengers: Infinity War inspired costumes and matching bundle content for Black Panther, Doctor Strange, and more.
Times Square: Relive Avengers: Infinity War
Two activities run in Times Square until October 22nd, 2026, 09:00 UTC:
- Highlights Screening: watch the screening in the viewing area for two minutes straight to unlock the Gallery Card - Avengers: Infinity War.
- Iconic Scenes Photo Ops: take a group photo with the NPCs at the photo walls outside the Avengers' Gift Shop to instantly earn the Spray - Avengers Emblem and 100 Units.
Maps, Stories and Rewards
- Alchemax Headquarters: added to the 18 VS.18 mode.
- New stories: New Thor Lore - Spirit of Thunder and New Spider-Man Lore - The Worthy Spider-Man.
- Rank rewards: the Season 10.5 Gold-tier costume reward is Jeff the Land Shark - Razor-Tooth.
- Twitch Drops: the Angela - Will of Galacta costume and related bundle content, from October 9th, 2026, 12:00 UTC to November 6th, 2026, 09:00 UTC.
- Water traversal emotes: all Summer Special series water traversal emotes can now be used in other stages and zones. Outside of water they act as stationary emotes, and certain emotes may stay restricted because of severe clipping issues.
New In Store
- Devil Dinosaur - Skele-Saurus Bundle and Blade - Vampire King Bundle, available as a limited-time offer from October 9th, 2026, 09:00 UTC to November 6th, 2026, 02:00 UTC.
- Cyclops - Phoenix Cyclops Bundle and the Infinity Gauntlet Accessory, available from October 9th, 2026, at 09:00 UTC.
Vanguard Balance Changes
Four Vanguards get adjustments. Devil Dinosaur gives up a little bulk, while Hulk, Magneto and The Thing mostly gain Team-Up improvements.
Devil Dinosaur
- Base health: 850 ⇒ 825.
Hulk
- Banner form Gamma Ray Gun projectile speed: 80m/s ⇒ 120m/s.
- Banner form gamma energy gained when Gamma Grenade hits self: 50 ⇒ 100.
- Team-Up with Wolverine: Attack Speed and Movement Speed boosts on entering Furious state go from 20% ⇒ 25%.
- Team-Up with Wolverine: Health threshold to trigger Unstoppable: 300 ⇒ 400, and Unstoppable cooldown: 60s ⇒ 45s.
Magneto
- Team-Up with Emma Frost: Magnetic Resonance projection damage 45% ⇒ 50%, and maximum projection duration 5s ⇒ 6s.
The Thing
- Team-Up with Invisible Woman: Unbreakable Forces cooldown 20s ⇒ 15s.
- Enhanced Effect: damage threshold required to trigger healing 150 ⇒ 125.
Duelist Balance Changes
Cyclops
- Optic Blast single-hit damage: 22 ⇒ 23.
- Ricochet Force cooldown reduction per Optic Blast hit: 0.25s ⇒ 0.3s.
- Ruby Rage (Ultimate Ability) energy cost: 3700 ⇒ 3400.
- Team-Up with Gambit: Kinetic Kin duration 6s ⇒ 8s.
Gorr the God Butcher
- Shadow Scythe damage: 55 +2% of target's Maximum Health ⇒ 50 +2% of target's Maximum Health.
- Shockwave damage: 60 ⇒ 55.
- Twilight of the Gods (Ultimate Ability) duration: 12s ⇒ 10s.
- Living Abyss cooldown: 15s ⇒ 12s, and Movement Speed during the ability: 13m/s ⇒ 10m/s.
Hawkeye
- Piercing Arrow projectile speed: 130m/s-195m/s ⇒ 140m/s-210m/s.
- Crescent Slash animation recovery time is slightly reduced.
- Hypersonic Arrow initial hit spell field width: 3m ⇒ 5m.
- Team-Up with Psylocke: Psionic Arrow single-shot damage 32 ⇒ 33.
- Team-Up with Cloak & Dagger: casting Moonlit Slash simultaneously gives self-healing equal to the healing dealt.
Iron Man
- New Mechanic: Micro-Missile Barrage missiles automatically track nearby enemies upon release. Single-shot damage drops from 20 ⇒ 10, projectile speed rises from 15m/s ⇒ 60m/s, and the max locked-on count on a single target is 5.
- New Mechanic: during Armor Overdrive, Micro-Missile Barrage missiles automatically track enemies in front of you. Single-shot damage drops from 15 ⇒ 10, and the max locked-on count on a single target is 5.
- Team-Up with Thor: Unibeam outer ring damage 70/s ⇒ 80/s, and Thunder Overdrive enhanced Unibeam outer ring damage 85/s ⇒ 90/s.
Phoenix
- Cosmic Flames single-shot damage: 60 ⇒ 65.
- Direct damage on detonating Sparks: 40 ⇒ 45, and explosion damage: 15 ⇒ 20.
- The self-heal on detonating Sparks is removed. It is replaced with Bonus Health of 5 for 4s, capped at 25.
- Endsong Inferno (Ultimate Ability) explosion spell field and shockwave now apply 2 Sparks instead of 1.
- Team-Up with Hela: ability cooldown 12s ⇒ 10s.
Scarlet Witch
- Chthonian Burst single-shot spell field damage: 40 ⇒ 35.
Strategist Balance Changes
Adam Warlock
- Team-Up with Ultron: healing from a single Cosmic Cluster 16 ⇒ 18.
- Enhanced Effect: healing from the Cosmic Cluster explosion spell field 5 ⇒ 7 while the Team-Up is active.
Gambit
- Charge time per stack for Healing Hearts and Breaking Spades: 8s ⇒ 7s.
- Ragin' Royal Flush target search range: 40m ⇒ 30m, and the extra Jump Boost granted to self and allies: 500 ⇒ 300.
- Team-Up with Jubilee: Sparkling Staff duration 1.5s ⇒ 2s.
Jubilee
- New Mechanic: 25/s Continuous Healing to self during Sparking Sprint.
- Dazzling Detonation Blind duration: 1.5s ⇒ 0.8s.
- New Team-Up effect with Blade: continuously provides 15/s of healing to surrounding allies for 6s during Vampiric Kin.
- Firework Finale (Ultimate Ability) spell field healing: 150/s ⇒ 180/s.
Version 20261009 Fixes and Optimizations
- Winter Soldier: the action response of Trooper's Fist and Bionic Hook is optimized under high-latency network conditions.
- Gorr the God Butcher: a Custom Targeting Sensitivity setting is added for Shadow Harvest, so you can adjust it to your preference.
- Hero Profile: fixed a UI bug where the detailed Emoji resource type was incorrectly labeled as Costume.
And that covers all of the changes in Marvel Rivals Version 20261009. You can read the official patch notes on the Steam news page and the balance post. If you play The Thing, our skills guide covers his kit, and every game mode explained will help you pick what to queue for next. Good luck!


