Marvel Rivals: Black Panther Skills Guide

This guide will cover the skills of the champion Black Panther in the game Marvel Rivals.

GuidesGeorgi Vasilev

Marvel Rivals: Black Panther Skills Guide
Netmarble

Black Panther is one of the 30+ characters available for you to play in Marvel Rivals. He is a powerful duelist capable of dashing in and out of battle while constantly refreshing his cooldown and being a menace to deal with. While hard to play, Black Panther is certainly a hero that will reward you for the time you spent learning him.

Black Panther Overview


Marvel Rivals Black Panther Skills Guide Name: Black Panther
Type: Duelist
Role: DPS / Flanker
Base Stats
HEALTH 300
MOVEMENT SPEED 7 m/s

Black Panther is a duelist who relies on going in and out of battle while constantly trying to apply his [Vibranium Mark] to enemies so that he can reset the cooldown of his shift skill [Spirit Rend]. This makes him ideal for players who have great spatial awareness and love being able to get a reset on skills and stick around for a prolonged time in fights.

Due to being a hybrid between a melee and a ranged character, Black Panther players will often find themselves in the heart of battle, taking a ton of damage. However, this fits perfectly with Black Panther’s passive that gives him a 20% damage boost whenever he is under a certain HP threshold. In addition, Black Panther is a character with high mobility, allowing him to easily climb walls and flank enemies for some sick plays. Below you will be able to find a full breakdown of his skills.

Black Panther Skills


Below is a full breakdown of Black Panther's skills.

Normal Attack
Button Ability Icon Name
LMB NA.png Vibranium Claws
  • Description: Slice Vibranium Claws forward
  • Casting: Melee
  • Damage: 35
  • Maximum Distance: 3m
  • Attack Interval: 0.44s per hit
Abilities
Q Bast's Descent Bast's Descent
  • Description: Summon Bast, pouncing forward, dealing damage, and attaching a Vibranium Mark to enemies hit while refreshing Spirit Rend
  • Casting: Cuboid Spell Field
  • Range: Length: 22m, Width: 20m, Height: 7m
  • Casting Angle: 150°
  • Damage: 150
  • Energy Cost: 3300
SHIFT Spirit Rend Spirit Rend
  • Description: Lunge forward and deal damage to enemies. Vibranium Mark produces Bonus Health and refreshes the ability
  • Casting: Movement-based damage ability
  • Average Speed: 50 m/s
  • Maximum Distance: 15m
  • Damage: 80
  • Bonus Health: 40
  • Bonus Max Health: 120
  • Cooldown: 8s
E Spinning Kick Spinning Kick
  • Description: Spiral forward and attach a Vibranium Mark to enemies hit
  • Casting: Movement-based damage ability
  • Average Speed: 15m/s
  • Maximum Distance: 16m
  • Damage: 60
  • Cooldown: 8s
SPACE Subtle Step Subtle Step
  • Description: Hold Space to run on a wall; perform a jump after detaching from the wall
  • Wall-Crawling Speed: 10m/s
  • Double Jump Cooldown: 3s
RMB Spear Toss Spear Toss
  • Description: Toss a Vibranium energy spear forward, creating a Vibranium Force Field and attaching a Vibranium Mark to enemies in its radius
  • Casting: Arced projectile that generates a spell field upon impact
  • Projectile Speed: 60m/s
  • Range: 5m spherical radius
  • Damage: 45
  • Cooldown: 6s
  • Charges: 2
NONE Panther's Cunning Panther's Cunning
  • Description: Deal higher damage when at low Health
  • Trigger Condition: Health drops below 100
  • Damage Boost: 20%
Team-Up Abilities
C Wakandan Master Wakandan Master
  • Description: When Magik is on the field, Black Panther and Psylocke can tap into Limbo to rewind a few seconds back to a previous position; after passing through Limbo, Black Panther and Psylocke will gain Bonus Health based on missing health
  • Rewind Time: 5s prior
  • Bonus Health/Damage Taken Conversion: 50%
  • Cooldown: 30s
  • Team-Up Target: Magik

More in Marvel Rivals

All Marvel Rivals