Black Panther is one of the 30+ characters available for you to play in Marvel Rivals. He is a powerful duelist capable of dashing in and out of battle while constantly refreshing his cooldown and being a menace to deal with. While hard to play, Black Panther is certainly a hero that will reward you for the time you spent learning him.
Black Panther is a duelist who relies on going in and out of battle while constantly trying to apply his [Vibranium Mark] to enemies so that he can reset the cooldown of his shift skill [Spirit Rend]. This makes him ideal for players who have great spatial awareness and love being able to get a reset on skills and stick around for a prolonged time in fights.
Due to being a hybrid between a melee and a ranged character, Black Panther players will often find themselves in the heart of battle, taking a ton of damage. However, this fits perfectly with Black Panther’s passive that gives him a 20% damage boost whenever he is under a certain HP threshold. In addition, Black Panther is a character with high mobility, allowing him to easily climb walls and flank enemies for some sick plays. Below you will be able to find a full breakdown of his skills.
Black Panther Skills
Below is a full breakdown of Black Panther's skills.
Normal Attack
Button
Ability Icon
Name
LMB
Vibranium Claws
Description: Slice Vibranium Claws forward
Casting: Melee
Damage: 35
Maximum Distance: 3m
Attack Interval: 0.44s per hit
Abilities
Q
Bast's Descent
Description: Summon Bast, pouncing forward, dealing damage, and attaching a Vibranium Mark to enemies hit while refreshing Spirit Rend
Casting: Cuboid Spell Field
Range: Length: 22m, Width: 20m, Height: 7m
Casting Angle: 150°
Damage: 150
Energy Cost: 3300
SHIFT
Spirit Rend
Description: Lunge forward and deal damage to enemies. Vibranium Mark produces Bonus Health and refreshes the ability
Casting: Movement-based damage ability
Average Speed: 50 m/s
Maximum Distance: 15m
Damage: 80
Bonus Health: 40
Bonus Max Health: 120
Cooldown: 8s
E
Spinning Kick
Description: Spiral forward and attach a Vibranium Mark to enemies hit
Casting: Movement-based damage ability
Average Speed: 15m/s
Maximum Distance: 16m
Damage: 60
Cooldown: 8s
SPACE
Subtle Step
Description: Hold Space to run on a wall; perform a jump after detaching from the wall
Wall-Crawling Speed: 10m/s
Double Jump Cooldown: 3s
RMB
Spear Toss
Description: Toss a Vibranium energy spear forward, creating a Vibranium Force Field and attaching a Vibranium Mark to enemies in its radius
Casting: Arced projectile that generates a spell field upon impact
Projectile Speed: 60m/s
Range: 5m spherical radius
Damage: 45
Cooldown: 6s
Charges: 2
NONE
Panther's Cunning
Description: Deal higher damage when at low Health
Trigger Condition: Health drops below 100
Damage Boost: 20%
Team-Up Abilities
C
Wakandan Master
Description: When Magik is on the field, Black Panther and Psylocke can tap into Limbo to rewind a few seconds back to a previous position; after passing through Limbo, Black Panther and Psylocke will gain Bonus Health based on missing health