WoW TWW Patch 11.1 Development Notes - Mage Changes

We will go over the most recent dev notes for Mages in the upcoming World of Warcraft The War Within "Undermine(d)" patch.

Patch NotesLyubomir Spasov

WoW TWW Patch 11.1 Development Notes - Mage Changes
Blizzard Entertainment

A lot of massive changes will arrive in Patch 11.1, and many World of Warcraft players can't wait to try out the new raid, Mythic+ dungeons and score some new tier sets, given the new approach by the devs in terms of tuning and balancing.

With that in mind, we got a huge batch of changes from the TWW PTR so we will take a closer look at all of the Mage changes.

WoW TWW Mage Changes 11.1

WoW TWW PTR Changes 11.1
Blizzard Entertainment
mage-arcane

Arcane

Developers’ notes: Arcane Barrage benefitting from Nether Precision has proven to convolute your rotational decision-making around Arcane Barrage.

Spellslinger

mage-fire

Fire

Frostfire

  • Excess Frost cooldown reduction reduced to 5 seconds (was 10 seconds).

Sunfury

mage-frost

Frost

Developers’ notes: Now that Fingers of Frost doesn’t consume Winter’s Chill, Wintertide had the potential to create some unintuitive rotational priorities.

Developers’ notes: We’re aware of an issue where the damage component of Blizzard did not have its range appropriately increased to 12 yards, but the fix did not make it into this build.

Frostfire

  • Excess Frost cooldown reduction reduced to 5 seconds (was 10 seconds).

And that covers all of the changes so far. As more and more players test out the Patch 11.1 content on the PTR, we can expect the next major update to The War Within might look very promising in the long run. You can also check out the official notes, here.

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