LoL Patch 14.19 Full Patch Notes - Huge Champ and Item Changes

Here are all of the changes introduced to League of Legends with the most recent update, including champion buffs nerfs, and item changes.

Patch NotesGerry Minkova

LoL Patch 14.19 Full Patch Notes -
Riot Games

League of Legends Patch 14.19 was released by Riot Games, and as promised, it's a huge update with many changes to the game and meta.
While there are no buffs this time around, the adjustments to Tristana, Elise, and K'Sante completely revamp these champions. A long list of item changes is expected to shake up the Ranked meta. In addition, LoL is getting tweaked runes, the return of Lethal Tempo, and the removal of Ward XP gain. There are also several new skins. As you can already tell, it's quite an interesting patch!

LoL PATCH 14.19 NOTES
Riot Games

Ultimate Spellbook

The Ultimate Spellbook game mode returns to League of Legends. At the start of the game, players choose 1 of 4 Ulternate Summoners. This time around they will be offered more Ultimates throughout the game. Players can swap their Ultimate at the shop after 8 minutes, and then every 6 minutes for the rest of the game. Ultimate Ammo has also been added to the mode. Kill Baron, Elder Dragon, or acquire Dragon Soul and your team will be rewarded with an extra charge for their Ulternate Summoners.

Here are the Summoners added to the game: 

  • Aurora
  • Smolder
  • Hwei
  • Ziggs
  • Leona
  • Nautilus
  • Ornn
  • Nami
  • Kennen
  • Milio
  • Zilean

The game has also been updated:

  • Upgraded older Ultimates to match their new implementations
  • The return of auto-Smite, rebalanced to match the current state of jungle
  • Updated jungle timings
  • Scuttle: 3:30 (3m respawn) ⇒ 3 (90s respawn)
  • Grubs: 6 (4m respawn) ⇒ 3:30 (2:30m respawn)
  • Dragon: 5 (5m respawn) ⇒ 4 (3m respawn)
  • Baron: 20 (5m respawn) ⇒ 10 (3m respawn)
  • New champion bounty system
  • Objective Bounties: 14m ⇒ 10m

Ranked Split 3

As announced back in 14.16 patch notes, SR Ranked Split 2 will end on September 24, 2024, 23:59:59 according to each region's local time, which is the last day of patch 14.18.

Split 3 will start on September 25 2024, 12:00:00 according to each region's local time, which is the first day of patch 14.19. 

  • Shard Transfer Service will be disabled a few hours before season ends globally and be turned back on after all end of split 2 rewards are granted in 14.19
  • Ranked Queue will be disabled same time with split end, and be turned back on immediately after 14.19 deploy is complete. Please note that there is a few hours gap between Ranked Queue turned on and Split 3 Start, during the split cool down hours, ranked game progression will not be counted towards Split 3.
  • Similar to previous years, at the start of Split 3, APEX Duo MMR restriction will be temporarily disabled, earned visual rank duo restriction for APEX duo will remain the same.
  • End of Split 2 rewards will be granted, it might take a few days into the patch/split start

Honor Changes

Players can honor both teammates and enemies, as well as up to four players per game. 

Ward XP Changes

  • Stealth Ward Experience: 40 ⇒ 0
  • Farsight Alteration Experience: 20 ⇒ 0
  • Ward-like entities such as Fiddlesticks Effigy and Zombie Ward already grant 0 XP

LoL Patch 14.19 Champion Nerfs

Vladimir

Vladimir

Sanguine Pool

Sanguine Pool (W)

  • Healing against minions ratio: 100% ⇒ 60%
  • Updated tooltip to clarify that healing is not mitigated by target resistances

LoL Patch 14.19 Champion Adjustments

Elise

Elise

Spider Queen

Queen Spider (Passive)

  • Spiderlings always regenerate to full health when resummoned
  • Spiderlings jump on Q spell cast rather than waiting for Elise to land on target

Neurotoxin  Venomous Bite

Venomous Bite (Q)

  • Target gets revealed for a short duration while Elise gets to them

Cocoon  Rappel

Cocoon (E)

  • Now reveals stealthed units and shares its duration with stun duration
  • You can now Flash during the cast to redirect Cocoon

Rappel

Rappel (E)

  • Rappel Buff is now always applied after descending
  • After 1 second in the air, Elise can recast E or target the ground to immediately drop back at her location

Spider Form  Human Form

Spider Form (R)

  • Cooldown: 4 ⇒ 3
K'Sante

K'Sante

Base Stats:

  • Attack Range: 175 ⇒ 150

Dauntless Instinct

Dauntless Instinct (Passive)

  • Damage: 5-20 (+1/1.33/1.66/2% target's maximum health) (based on level) ⇒ 20 (+1-2% target's maximum health) (based on level)
  • NEW: Now causes K'Sante's attacks abilities, and passive to deal an additional 1% (+1% per 100 bonus resists) of the target's maximum health as physical damage while All Out
  • No longer deals True Damage while All Out
  • No longer deals increased damage while All Out
  • No longer grants 25 attack range against marked targets

Ntofo Strikes

Ntofo Strikes (Q)

  • Mana Cost: 28/26/24/22/20 ⇒ 20
  • Damage: 30/55/80/105/130 (+40% AD) (+30% bonus resistances) ⇒ 70/100/130/160/190 (+35% bonus resistances)
  • Cooldown: 3.5-1.75s (from 0-250 bonus resistances) ⇒ 3.5-2 (from 0-120 bonus resistances)
  • All Out Cooldown Modifier: Reduced by 1 second with a 1.33 second minimum ⇒ Reduced by 33%
  • Cast Time: 0.45 - 0.25 (from 0-1600 bonus health) ⇒ 0.45 seconds - 0.35 seconds (from 0-120 bonus resistances)
  • No longer has reduced cast time while All Out
  • Once again slows enemies hit while All Out
  • Width: 150 ⇒ 100
  • Removed 100 unit circle hitbox around K'Sante for Q1
  • No longer resets upon casting R

Path Maker

Path Maker (W)

  • Damage: 20/40/60/80/100 (+50% AD) (+85% bonus resistances) (+6/7/8/9/10% target's maximum health) ⇒ 40/60/80/100/120 (+8% (+2% per 100 bonus resistances) target's maximum health)
  • Now deals a maximum of 180/260/340/420/500 damage against monsters
  • Cooldown: 24/22/20/18/16 ⇒ 14/13/12/11/10
  • Minimum Cast Time: 0.75 ⇒ 0.4
  • Maximum Cast Time: 1.5 ⇒ 1
  • Will now go partial distance if not fully charged
  • Stun Duration: 1.25 ⇒ 0.5-1.5 (based on charge duration)
  • K'Sante can no longer change his direction after casting this spell
  • While in All Out, now deals an additional 0-110% of its damage as true damage (based on charge time)
  • All Out Damage Reduction: 60% ⇒ 75%
  • No longer charges more quickly in All Out

Footwork

Footwork (E)

  • Cooldown: 10.5/10/9.5/8/8.5 ⇒ 10/9.5/9/8.5/8
  • Now has a 50% reduced cooldown while All Out
  • No longer grants increased range while All Out
  • No longer resets K'Sante's basic attack
  • No longer goes over walls while All Out
  • Dash Speed: 900 ⇒ 500 (+ Movement Speed)
  • Dash Speed to Ally: 1100 (+ Movement Speed) (unchanged)
  • All Out Dash Speed: 900 ⇒ 950 (+ Movement Speed)
  • All Out Dash Speed to Ally: 1100 (+ Movement Speed) ⇒ 1400 (+ Movement Speed)

All Out

All Out (R)

  • Damage: 70/110/150 (+65% AP) magic damage ⇒ 80/115/150 physical damage
  • Follow-up Damage: 70/110/150 (65% AP) magic damage ⇒ 80/115/150 (+5% bonus health) physical damage
  • Duration: 20 ⇒ 15
  • Attack Speed: 25/35/45% ⇒ 40/60/80%
  • Now grants 50% bonus armor penetration
  • Now grants 20% omnivamp
  • No longer grants attack damage based on bonus resistances
  • No longer grants healing equal to 10/15/20% damage dealt to champions
  • Can no longer be reactivated to end early
  • Will now properly reduce bonus resistances from Jak'Sho the Protean
Tristana

Tristana

Base Stats:

  • Attack Range: 525 ⇒ 550
  • Basic Attack Damage: 59 ⇒ 60
  • Attack Damage Growth: 3.7 ⇒ 2.5
  • Health Regen Growth: .65 ⇒ .5
  • Armor Growth: 4.5 ⇒ 4
  • Attack Speed Ratio: .679 ⇒ .694
Draw a Bead

Draw a Bead (Passive)

  • Bonus Range: 0-136 ⇒ 0-125
Rapid Fire

Rapid Fire (Q)

  • Attack Speed: 50/65/80/95/110% ⇒ 60/75/90/105/120%
Rocket Jump

Rocket Jump (W)

  • Slow: 60% ⇒ 40%
  • Slow Duration: 1/1.5/2/2.5/3 seconds ⇒ 2 seconds
  • Damage: 95/145/195/245/295 (+50% AP) ⇒ 70/105/140/175/210 (+75% Bonus AD) (+50% AP)
Explosive Charge

Explosive Charge (E)

  • Passive Explosion Damage: 55/80/105/130/155 ⇒ 45/60/75/90/105
  • Active Damage: 70/80/90/100/110 (+50/75/100/125/150% Bonus AD) (+50% AP) ⇒ 60/70/80/90/100 (+100/110/120/130/140% Bonus AD) (+50% AP)
  • Critical Strike Modifier: Damage is multiplied by 1.0 - 1.33x based on crit chance (33% more damage at 100% crit chance) ⇒ Damage is multiplied by 1.0 - 2.15x based on critical strike chance and critical strike damage (75% more at 100% critical strike chance, 115% more damage at 100% crit chance and an Infinity Edge)
Buster Shot

Buster Shot (R)

  • NEW: Stun: 0.4/.55/.7 seconds
  • Cooldown: 120/110/100 ⇒ 100
  • Damage: 300/400/500 ⇒ 275/325/375 (+70% Bonus AD)

LoL 14.19 Component Item Changes

Dagger

Dagger

  • Total Cost: 300 ⇒ 250
Faerie Charm

Faerie Charm

  • Total Cost: 250 ⇒ 200
Sapphire Crystal

Sapphire Crystal

  • Total Cost: 350 ⇒ 300
  • Mana: 250 ⇒ 300
Needlessly Large Rod

Needlessly Large Rod 

  • Total Cost: 1250 ⇒ 1200
  • Ability Power: 70 ⇒ 65

LoL 14.19 Boot Item Changes

Berserker's Greaves

Berserker’s Greaves

  • Attack Speed: 30% ⇒ 25%
  • Item Recipe: Boots + Dagger + 500 Gold ⇒ Boots + Dagger + Dagger + 300 Gold
Ionian Boots of Lucidity

Ionian Boots of Lucidity

  • Total Cost: 1000 ⇒ 900 
  • Ability Haste: 15 ⇒ 10
Mercury's Treads

Mercury’s Treads

  • Total Cost: 1200⇒ 1300
Plated Steelcaps

Plated Steelcaps

  • Plating Damage Reduction: 10% ⇒ 12%

LoL 14.19 AD Item Changes

Caulfield's Warhammer

Caulfield's Warhammer

  • Total Cost: 1100 ⇒ 1050
Hearthbound Axe

Hearthbound Axe

  • Total Cost: 1300 ⇒ 1200
Hexdrinker

Hexdrinker

  • Magic Resist: 30 ⇒ 25
Rectrix

Rectrix

  • Total Cost: 900 ⇒ 775
  • Attack Damage: 20 ⇒ 15
Black Cleaver

Black Cleaver 

  • Recipe: Phage + Caulfield's Warhammer + Ruby Crystal + 400 Gold ⇒ Phage + Kindlegem + Pickaxe + 225 Gold
  • Attack Damage: 55 ⇒ 40
Blade of the Ruined King

Blade of the Ruined King

  • Attack Damage: 50 ⇒ 40
Chempunk Chainsword

Chempunk Chainsword

  • Total Cost: 2800 ⇒ 3100
  • Recipe: Executioner's Calling + Ruby Heart + Caulfield's Warhammer + 500 Gold ⇒ Executioner's Calling + Giant's Belt + Caulfield's Warhammer + 500 Gold
  • Health: 250 ⇒ 450
  • Attack Damage: 55 ⇒ 45
Death's Dance

Death's Dance

  • Total Cost: 3200 ⇒ 3300
Eclipse

Eclipse

  • Total Cost: 2800 ⇒ 2900
  • Attack Damage: 70 ⇒ 60
Experimental Hexplate

Experimental Hexplate 

  • Recipe: Tunneler + Hearthbound Axe + 550 Gold ⇒ Tunneler + Phage + Dagger + 500 Gold
  • Attack Damage: 55 ⇒ 40
  • Attack Speed: 25% ⇒ 20%
  • Health: 300 ⇒ 450
Guinsoo's Rageblade

Guinsoo's Rageblade

  • Attack Damage: 35 ⇒ 30
  • Ability Power: 35 ⇒ 30
Hullbreaker

Hullbreaker 

  • Recipe: Tunneler + Rectrix + Pickaxe + 75 Gold ⇒ Tunneler + Winged Moonplate + Pickaxe + 175 Gold
  • Attack Damage: 65 ⇒ 40
  • Health: 350 ⇒ 500
  • Movement Speed: 5% ⇒ 4%
  • Melee On-hit Damage: 140% base AD (+3.5% max HP) ⇒ 120% base AD (+5% max HP)
  • Ranged On-hit Damage: 70% base AD (+3.5% max HP) ⇒ 84% base AD (+3.5% max HP)
  • Melee On-hit Structure Damage: 400% base AD (+7% max HP) ⇒ 300% base AD (+10% max HP)
  • Ranged On-hit Structure Damage: 200% base AD (+7% max HP) ⇒ 210% base AD (+7% max HP)
  • Melee bonus cannon/super minion resist: 20-135 (based on level 1-18) ⇒ 70-130 (based on level 8-18)
  • Ranged bonus cannon/super minion resist: 10-68 (based on level 1-18) ⇒ 35-65 (based on level 8-18)
Kraken Slayer

Kraken Slayer

  • Attack Damage: 50 ⇒ 45
  • Movement Speed: 5% ⇒ 4%
  • On-hit Damage: 140-310 (80% for ranged) ⇒ 150-200 (80% for ranged)
Manamune

Manamune 

  • Awe Attack Damage: 2.5% max mana ⇒ 2% max mana
Muramana

Muramana

  • Awe Attack Damage: 2.5% max mana ⇒ 2% max mana
  • On-hit Damage: 1.5% max mana ⇒ 1.2% max mana
  • On-spell Damage: 3.5%/2.7% max mana (+6% bonus AD) ⇒ 4%/3% max mana
Maw of Malmortius

Maw of Malmortius 

  • Attack Damage: 70 ⇒ 60
  • Lifeline Shield: 200 (+225% Bonus AD) ⇒ 200 (+150% Bonus AD)
Mercurial Scimitar

Mercurial Scimitar

  • Total Cost: 3300 ⇒ 3200
  • Magic Resist: 50 ⇒ 40
Overlord's Bloodmail

Overlord's Bloodmail 

  • Attack Damage: 40 ⇒ 30
  • Health: 500  ⇒ 550
Ravenous Hydra

Ravenous Hydra

  • Attack Damage: 70 ⇒ 65
  • Ability Haste: 20 ⇒ 15
  • Crescent Damage: 100% AD ⇒ 80% AD
  • Crescent Life Steal Effectiveness: 150% ⇒ 100%
Spear of Shojin

Spear of Shojin

  • Recipe: Caulfield's Warhammer + Pickaxe + Kindlegem + 325 Gold ⇒ Pickaxe + Tunneler + Ruby Crystal + 675 Gold
  • Attack Damage: 55 ⇒ 45
  • Haste: 20 ⇒ 0
  • Health: 300 ⇒ 450
  • Basic Ability Haste: 15 ⇒ 25
Statikk Shiv

Statikk Shiv 

  • Attack Damage: 55 ⇒ 45
  • Attack Speed: 45% ⇒ 40%
  • Movement Speed: 5% ⇒ 4%
Sterak's Gage

Sterak's Gage

  • The Claws That Catch: 50% Base AD ⇒ 45% Base AD
  • Lifeline Shield: 80% Bonus HP ⇒ 60% Bonus HP
Stridebreaker

Stridebreaker 

  • Attack Damage: 50 ⇒ 40
  • Attack Speed: 30% ⇒ 25%
  • REMOVED: Temper
Sundered Sky

Sundered Sky

  • Recipe: Tunneler + Caulfield's Warhammer + 850 gold ⇒ Tunneler + Caulfield's Warhammer + Ruby Crystal + 500 Gold
  • Attack Damage: 45 ⇒ 40
  • Haste: 15 ⇒ 10
  • Health: 450 ⇒ 400
  • Lightshield Strike Heal: 120% Base AD (+6% missing health) ⇒ 100% Base AD (+6% missing HP)
Terminus

Terminus

  • Attack Damage: 35 ⇒ 30
Titanic Hydra

Titanic Hydra 

  • Recipe: Tiamat + Tunneler + Ruby Crystal + 550 Gold ⇒ Tiamat + Tunneler + Giant's Belt + 50 Gold
  • Attack Damage: 50 ⇒ 40
  • Health: 550 ⇒ 600
  • Cleave On-hit Damage: 1.5% max HP ⇒ 1% Max HP
Trinity Force

Trinity Force

  • Attack Damage: 45 ⇒ 36
  • Attack Speed: 33% ⇒ 30%
  • Ability Haste: 20 ⇒ 15
  • Health: 300 ⇒ 333
Wit's End

Wit's End

  • Attack Speed: 55% ⇒ 50%
  • Magic Resist: 50 ⇒ 45
  • On-hit Damage: 40-80 ⇒ 45

LoL 14.19 Crit Item Changes

Noonquiver

Noonquiver 

  • Recipe: 2x Long Sword + Cloak of Agility + 100 Gold ⇒ Long Sword + Cloak of Agility + 350 Gold
  • Total Cost: 1400 ⇒ 1300
  • Attack Damage: 20 ⇒ 15
Scout's Slingshot

Scout's Slingshot

  • Total Cost: 800 ⇒ 600
Zeal

Zeal

  • Total Cost: 1100 ⇒ 1200
  • Movement Speed: 5% ⇒ 4%
Essence Reaver

Essence Reaver

  • Attack Damage: 70 ⇒ 65
  • Ability Haste: 25 ⇒ 20
  • Total Cost: 3100 ⇒ 3150
Infinity Edge

Infinity Edge

  • Attack Damage: 80 ⇒ 70
  • Total Cost: 3400 ⇒ 3600
Lord Dominik's Regards

Lord Dominik's Regards

  • Attack Damage: 45 ⇒ 35
Mortal Reminder

Mortal Reminder 

  • Total Cost: 3000 ⇒ 3200
  • Armor Penetration: 35% ⇒ 30%
Navori Flickerblade

Navori Flickerblade

  • Movement Speed: 7% ⇒ 4%
  • Total Cost: 2600 ⇒ 2650 
Phantom Dancer

Phantom Dancer

  • Total Cost: 2600 ⇒ 2650
  • Movement Speed: 12% ⇒ 8%
Rapid Firecannon

Rapid Firecannon 

  • Total Cost: 2600 ⇒ 2650
  • Movement Speed: 7% ⇒ 4%
  • Energize Damage: 60 ⇒ 40
Runaan's Hurricane

Runaan's Hurricane

  • Total Cost: 2600 ⇒ 2650
  • Movement Speed: 7% ⇒ 4%
The Collector

The Collector

  • Total Cost: 3200 ⇒ 3400
  • Lethality: 12 ⇒ 10
 Yun Tal Wildarrows

Yun Tal Wildarrows

  • Recipe: Pickaxe + Noonquiver + 925 Gold ⇒ B.F. Sword + Noonquiver + 600 Gold
  • Bleed Damage: 35% total AD ⇒ 70

LoL 14.19 Lethality Item Changes

Axiom Arc

Axiom Arc

  • Ability Haste: 25 ⇒ 20
  • Flux Reset: 10 (+.3% Lethality) ⇒ 15 (+.15% Lethality)
Edge of Night

Edge of Night 

  • Total Cost: 2800 ⇒ 3000
Hubris

Hubris

  • Ability Haste: 15 ⇒ 10
Opportunity

Opportunity 

  • Attack Damage: 55 ⇒ 50
  • Lethality: 18 ⇒ 15
  • Movement Speed: 5% ⇒ 4%
  • Preparation Lethality: 5-10 ⇒ 10 (Still 60% for ranged)
Profane Hydra

Profane Hydra

  • Total Cost: 3300 ⇒ 3200
  • Ability Haste: 20 ⇒ 10
  • Cleave: 50% AD ⇒ 40% AD
  • Cleave Radius: 450 ⇒ 350
  • Heretical Cleave: 100% AD (Increased to 130% on targets below 50% health) ⇒ 80% AD
Serylda's Grudge

Serylda's Grudge

  • Total Cost: 3200 ⇒ 3000
  • Recipe: The Brutalizer + Last Whisper + 413 Gold ⇒ Caulfield's Warhammer + Last Whisper + 450 Gold
  • Ability Haste: 15 ⇒ 20
  • REMOVED: Rancor
  • NEW: Armor Penetration: 30%
Umbral Glaive

Umbral Glaive

  • Ability Haste: 15 ⇒ 10
Voltaic Cyclosword

Voltaic Cyclosword

  • Total Cost: 2900 ⇒ 3000
  • Ability Haste: 15 ⇒ 10
Youmuu's Ghostblade

Youmuu's Ghostblade

  • Total Cost: 2700 ⇒ 2800
  • Recipe: Serrated Dirk + Rectrix + 800 Gold ⇒ Serrated Dirk + Rectrix + Pickaxe + 150 Gold
  • Out of Combat Move Speed: 40/20 (Melee/Ranged) ⇒ 20

LoL 14.19 AP Item Changes

Aether Wisp

Aether Wisp

  • Total Cost: 850 ⇒ 900
  • Movement Speed: 5% ⇒ 4%
Fiendish Codex

Fiendish Codex

  • Total Cost: 900 ⇒ 850
Oblivion Orb

Oblivion Orb

  • Ability Power: 30 ⇒ 25
Seeker's Armguard

Seeker's Armguard

  • Ability Power: 45 ⇒ 40
Verdant Barrier

Verdant Barrier

  • Magic Resist: 30 ⇒ 25
Archangel's Staff

Archangel’s Staff

  • Ability Power: 80 ⇒ 70
Seraph's Embrace

Seraph’s Embrace

  • Ability Power: 80 ⇒ 70
  • Lifeline Shield: 250 (+20% current mana) ⇒ 200 (+20% current mana)
Banshee's Veil

Banshee's Veil 

  • Total Cost: 3100 ⇒ 3000
  • Ability Power: 120 ⇒ 105
  • Magic Resist: 50 ⇒ 40
  • Annul CD: 30 seconds ⇒ 40 seconds
Blackfire Torch

Blackfire Torch

  • Ability Power: 90 ⇒ 80
  • Abiltiy Haste: 25 ⇒ 20
  • Baleful Blaze Burn Damage: 45 (+9% AP) ⇒ 60 (+6% AP)
Cosmic Drive

Cosmic Drive

  • Ability Power: 80 ⇒ 70
  • Movement Speed: 5% ⇒ 4%
  • Spelldance Movement Speed: 40-60 for 2 seconds on ability damage to a champion ⇒ 20 for 4 seconds on any magic or true damage to a champion
Cryptbloom

Cryptbloom 

  • Ability Power: 70 ⇒ 60
  • Life From Death Heal: 50 (+50% AP) ⇒ 100 (+25% AP)
Hextech Rocketbelt

Hextech Rocketbelt 

  • Ability Power: 70 ⇒ 60
  • Health: 400 ⇒ 350
Horizon Focus

Horizon Focus

  • Recipe: Fiendish Codex + Hextech Alternator + 700 Gold ⇒ Fiendish Codex + Fiendish Codex + Amplifying Tome + 600 Gold
  • Ability Power: 90 ⇒ 75
  • Ability Haste: 20 ⇒ 25
Liandry's Anguish

Liandry's Torment

  • Ability Power: 90 ⇒ 70
Lich Bane

Lich Bane

  • Recipe: Sheen + Aether Wisp + Hextech Alternator + 250 Gold ⇒ Sheen + Aether Wisp + Needlessly Large Rod + 200 Gold
  • Total Cost: 3100 ⇒ 3200
  • Ability Power: 100 ⇒ 115
  • Ability Haste: 15 ⇒ 10
  • Spellblade AP Ratio: 45% ⇒ 40%
  • Movement Speed: 8% ⇒ 4%
Luden's Companion

Luden’s Companion

  • Ability Haste: 20 ⇒ 10
Malignance

Malignance

  • Recipe: Lost Chapter + Fiendish Codex + 600 Gold ⇒ Lost Chapter + Blasting Wand + 650 Gold
  • Ability Power: 80 ⇒ 85
  • Ability Haste: 25 ⇒ 15
Morellonomicon

Morellonomicon

  • Recipe: Oblivion Orb + Fiendish Codex +500 Gold ⇒ Oblivion Orb + Blasting Wand + Kindlegem + 500 Gold
  • Total Cost: 2200 ⇒ 2950
  • Ability Power: 90 ⇒ 75
  • Health: 0 ⇒ 350
Nashor's Tooth

Nashor's Tooth 

  • Ability Power: 90 ⇒ 80
  • On-hit Damage: 15 (+20% AP) ⇒ 15 (+15% AP)
Rabadon's Deathcap

Rabadon's Deathcap

  • Ability Power: 140 ⇒ 130
  • Magical Opus: 35% ⇒ 30%
Riftmaker

Riftmaker

  • Ability Power: 80 ⇒ 70
  • Void Corruption Stacks: 5 ⇒ 4
Rod of Ages

Rod of Ages

  • Ability Power per minute: 4 ⇒ 3
  • Health per minute: 20 ⇒ 10
Rylai's Crystal Scepter

Rylai's Crystal Scepter

  • Ability Power: 75 ⇒ 65
Shadowflame

Shadowflame

  • Ability Power: 115 ⇒ 110
  • Pet/Dot Damage: 125% ⇒ 120%
Stormsurge

Stormsurge 

  • Movement Speed: 5% ⇒ 4%
  • Stormraider Movement Speed: 35% ⇒ 25%
  • Stormraider Duration: 2 seconds ⇒ 1.5 seconds
  • Squall Damage: 140 (+20% AP) ⇒ 150 (+15% AP)
Zhonya's Hourglass

Zhonya's Hourglass

  • Ability Power: 120 ⇒ 105

LoL 14.19 Tank Item Changes

Bami's Cinder

Bami's Cinder

  • Health: 200 ⇒ 150
  • Immolate: 13 (+.5% Bonus HP) ⇒ 15
  • Minion/Monster Bonus: 25% ⇒ 50%
Bramble Vest

Bramble Vest

  • Thorns Damage: 6 ⇒ 10
Glacial Buckler

Glacial Buckler

  • Armor: 20 ⇒ 25
  • Mana: 250 ⇒ 300
Negatron Cloak

Negatron Cloak

  • Total Cost: 900 ⇒ 850
  • Magic Resist: 50 ⇒ 45
Spectre's Cowl

Spectre's Cowl 

  • Magic Resist: 25 ⇒ 35
Warden's Mail

Warden's Mail

  • Rock Solid: 5 (+3.5 per 1000 HP) ⇒ 15
  • Rock Solid now only affects champion damage
Winged Moonplate

Winged Moonplate

  • Health: 150 ⇒ 200
  • Movement Speed: 5% ⇒ 4%
Abyssal Mask

Abyssal Mask

  • Total Cost: 2500 ⇒ 2650
  • Ability Haste: 10 ⇒ 15
  • Magic Resist: 50 ⇒ 45
  • REMOVED: Unmake Bonus Magic Resist
Dead Man's Plate

Dead Man's Plate

  • Health: 300 ⇒ 350
  • Armor: 45 ⇒ 55
  • Movement Speed: 5% ⇒ 4%
  • Shipwrecker max Movement Speed: 40 ⇒ 20
Force of Nature

Force of Nature

  • Movement Speed: 5% ⇒ 4%
  • Steadfast Movement Speed: 10% ⇒ 6%
Frozen Heart

Frozen Heart

  • Armor: 65 ⇒ 75
  • REMOVED: Rock Solid
  • Winter's Caress: Now only affects champions
Heartsteel

Heartsteel 

  • Recipe: Giant's Belt + Crystalline Bracer + Ruby Crystal + 900 Gold ⇒ Giant's Belt + Crystalline Bracer + Giant's Belt + 400 Gold
  • Health Regen: 200% ⇒ 100%
Hollow Radiance

Hollow Radiance

  • Health: 450 ⇒ 400
  • Immolate Damage per second: 10 (+1.75% bonus HP) ⇒ 15 (+1% bonus HP)
  • Desolate Damage: 20 (+3.5% bonus HP) ⇒ 30 (+2% bonus HP)
  • Immolate Minion bonus: 25% (unchanged)
  • Immolate Monster bonus: 0% ⇒ 25%
Iceborn Gauntlet

Iceborn Gauntlet 

  • Total Cost: 2500 ⇒ 2900
  • Spellblade Damage: 100% AD ⇒ 150% AD
  • Slow: 15% (.004% HP) ⇒ 25% (Still half value for ranged)
Jak'Sho, The Protean

Jak’Sho, The Protean

  • Recipe: Chain Vest + Negatron Cloak + Ruby Crystal + 1100 ⇒ Chain Vest + Negatron Cloak + Giant's Belt + 600 Gold
  • Health: 300 ⇒ 350
  • Armor: 50 ⇒ 45
  • Magic Resist: 50 ⇒ 45
Kaenic Rookern

Kaenic Rookern 

  • Health Regen: 150% ⇒ 100%
  • Shield: 18% max health ⇒ 15% max health
Spirit Visage

Spirit Visage

  • Total Cost: 2900 ⇒ 2700
  • Health: 450 ⇒ 400
  • Magic Resist: 60 ⇒ 50
Sunfire Aegis

Sunfire Aegis

  • Immolate Damage: 15 (+1.75% Bonus HP) ⇒ 20 (+1% Bonus HP)
  • Minion Bonus: 25% ⇒ 50%
  • Monster Bonus: 0% ⇒ 50%
  • Damage no longer ramps against champions or epic monsters.
Thornmail

Thornmail 

  • Total Cost: 2700 ⇒ 2450
  • Recipe: Bramble Vest + Giant's Belt + 1000 Gold ⇒ Bramble Vest + Chain Vest + Ruby Crystal + 450 Gold
  • Health: 350 ⇒ 150
  • Armor: 70 ⇒ 80
  • Thorns: 10 (+25% bonus Armor) ⇒ 15 (+15% bonus Armor)
Unending Despair

Unending Despair

  • Health: 400 ⇒ 350
  • Armor: 55 ⇒ 60
Warmog's Armor

Warmog's Armor

  • Movement Speed: 5% ⇒ 4%
  • Out-of-Combat Movement Speed: 5% ⇒ 4%

LoL 14.19 Support Item Changes

Bandleglass Mirror

Bandleglass Mirror

  • Total Cost: 1000 ⇒ 900
  • Mana Regen: 75% ⇒ 100%
Forbidden Idol

Forbidden Idol 

  • Total Cost: 800 ⇒ 600
Ardent Censer

Ardent Censer

  • Total Cost: 2300 ⇒ 2200
  • Ability Power: 50 ⇒ 45
  • Heal and Shield Power: 8% ⇒ 10%
  • Movement Speed: 8% ⇒ 4%
Dawncore

Dawncore

  • Total Cost: 2700 ⇒ 2500
  • Ability Power: 60 ⇒ 45
Echoes of Helia

Echoes of Helia

  • Ability Power: 40 ⇒ 35
  • Soul Siphon Damage: 60 ⇒ 50
  • Soul Siphon Healing: 75 ⇒ 65
Imperial Mandate

Imperial Mandate

  • Total Cost: 2300 ⇒ 2250
  • REMOVED: Coordinated Fire Bonus Movement Speed: 25% ⇒ 0
Knight's Vow

Knight's Vow

  • Total Cost: 2200 ⇒ 2300
Locket of the Iron Solari

Locket of the Iron Solari 

  • Armor: 30 ⇒ 25
  • Magic Resist: 30 ⇒ 25
Moonstone Renewer

Moonstone Renewer

  • Ability Power: 30 ⇒ 25
  • Health: 250 ⇒ 200
  • Starlit Grace: 40/45% of heal/shield for nearby ally, additional 30/35% of heal/shield if no nearby allies ⇒ 30/35% of heal/shield
Redemption

Redemption

  • Heal and Shield Power: 15% ⇒ 10%
Shurelya's Battlesong

Shurelya's Battlesong

  • Movement Speed: 5% ⇒ 4%
Staff of Flowing Water

Staff of Flowing Water

  • Total Cost: 2300 ⇒ 2250
  • Ability Power: 40 ⇒ 35
  • Heal and Shield Power: 8% ⇒ 10%
  • Rapids Bonus AP: 30 ⇒ 45
  • REMOVED: Rapids Bonus Movement Speed: 10% ⇒ 0
Trailblazer

Trailblazer 

  • Total Cost: 2500 ⇒ 2400
  • Health: 200 ⇒ 250
  • Movement Speed: 5% ⇒ 4%
Zeke's Convergence

Zeke's Convergence

  • Frostfire Tempest Damage per Second: 50 ⇒ 30

LoL Patch 14.19 Rune Changes

Lethal Tempo

Lethal Tempo

Lethal Tempo is back with a new rework! We removed the previous one because too much of its power budget was in pure attack speed, which made other sources of attack speed redundant. If there other thing it granted was a tunable effect, this would have been manageable, but alas attack range is not that. After giving some time to re-adjust marksmen items, we are bringing Lethal Tempo back, this time with an effect that synergizes with your other attack speed purchases. 

  • Tempo Change: Attacking an enemy champion grants a stack of Lethal Tempo for 6 seconds, up to 6 stacks. Each stack grants 5% Melee / 4% Ranged Attack Speed. At max stacks, attacks also fire a note that deals 9-30 Melee / 6-24 Ranged, increased by 1% per 1% bonus Attack Speed, as bonus adaptive damage.
  • Tracking: Lethal Tempo now tracks how many of your attacks against champions are Perfectly Timed (Perfectly Timed: Attacks launched within 0.25 seconds of when your attack is ready after previously attacking a champion)
Presence of Mind

Presence of Mind

We're happy that Presence of Mind provides fuel for champions to whittle down their opponents but the current shape predisposes it to damage over time effects. This new model resores a similar amount of mana for most champions without being substantially stronger for very specific ones.

  • Mana/Energy Restore: 1.5 - 11 (melee) / 1.2 - 8.8 (ranged) (based on level) or 1.5 energy per second for 4 seconds ⇒ 6 - 50 (melee) / 4.8 - 40 (ranged) (based on level) mana or 6 energy instantly, 8 second cooldown
Shield Bash

Shield Bash

We want Shield Bash to be more specific in its purpose instead of giving two relatively meek effects, so we're removing the invisible resistances buff and amping up the "bash" part of "Shield Bash."

  • REMOVED Passive Resistances when Shielding: 1-10 (based on level) ⇒ 0
  • Bonus Health Scaling: 1.5% ⇒ 2.5%
  • Shield Scaling: 8.5% ⇒ 15%
Biscuit Delivery

Biscuit Delivery

We want to reduce mana restoration in runes that do not require champion interaction so we're converting the mana restoration effects of Biscuits health.

  • NEW: Healing on Consumption: 12% of missing health
  • NEW: Maximum Health Bonus on Consumption: 30
  • REMOVED Biscuits no longer restore or grant maximum mana
Nimbus Cloak

Nimbus Cloak

We've changed Nimbus Cloak to feel punchier without being significantly more powerful by changing its flat move speed buff into a higher-intensity decaying one. The overall distance traveled is about the same as before but your initial burst of movement speed will be faster. 

  • Movement Speed: 5-25% for 2 sec ⇒ 12-35% decaying over 2 seconds

LoL Patch 14.19 Quality of Life Updates

Item Shop & Queuing

  • You can queue your next Legendary item by right-clicking it in the shop or selecting it in the shop and clicking "Queue Item." Your queued item will appear on the HUD next to your gold amount. A progress bar around the item queue will show you the gold you have vs. the full cost of completing the item. The progress bar will glow when you have enough gold to fully complete the item on your next base.
  • Right-clicking the item queue will clear it, left-clicking the item queue will open your shop directly to the page of the queued item.
  • Attempting to purchase an item you cannot fully buy will now purchase components of that item up to the amount of gold and item slots you have, starting with the most expensive available component.
  • Moved the interaction button in the shop from the bottom right to middle right.
  • Various shop SFX updates.

Other Changes

  • Leaving the base at the beginning of the game without purchasing items will notify you to purchase items. This notification can be dismissed manually or will automatically dismiss at 1:30.
  • Before 14 minutes, when a player enters champion combat in their own jungle their team receives a light audio cue and minimap ping. This has a 20 second cooldown.
  • Epic objectives (Baron, Dragons, Void Grubs, Rift Herald) have a global announcement banner and SFX when they spawn.
  • Tower missile VFX have been updated. They will grow progressively larger and more threatening to reflect the tower's heat status.
  • To earn gold from towers, you must: Damage it personally within the last 10 seconds (not counting pets) and be within 2500u -or- Your summoned Rift Herald damaged it (but only for plates) -or- You are within 1200 units of the tower ⇒ You or anything you summoned damaged it within the last 10 seconds -or- You are within 1200u of the tower.
  • For players below account level 11, health potions in your inventory will be highlighted when you are low on health and out of champion combat.

LoL Patch 14.19 New Skins

LoL 14.19 Skins
Riot Games
LoL 14.19 Skins
Riot Games

There are 8 new skins in League of Legends. 6 of them belong to the Fright Night Skin line. The other two are Victorious Sona and Worlds 2024 Viego.

These were all of the changes in LoL Patch 14.19. We'll be updating our tier lists soon!

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