FrankTheBoxMonster on Reddit was able to datamine some interesting champion changes for League of Legends. With Arcane Season 2 now over, we can expect some tweaks to the characters in the show, and with the most recent news showcasing VIktor's VGU, there is surely a lot to expect.
We will go through all of the champion changes in this recent data mine to see what we can expect in the next League of Legends patch. Please keep in mind that the information is not final and is subject to change as Rioters test out different ideas and stats.
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LoL 14.24 Patch PBE Champion Changes
Across the Veil (W)
- W tooltip now actually notes the movespeed value (this was accidentally removed when they added the cooldown reset back)
- Feats of Strength upgrade her passive since she cannot buy boots, increasing the speed from 4-72 linear to 6-108 linear (these values are still x0.7 in Arena)
Alpha Strike (Q)
- Crit Damage: 135% or 1.49% with Infinity Edge ⇒ 156,25% or 186,25% with Infinity Edge
- Formula: total damage (135% + 35% x bonus Crit damage) ⇒ total damage (75% x (total Crit damage - 1))
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Base Stats
- Base Health: 610 ⇒ 640
Break the Mold (Passive)
- Resist Steal per stack: 2% (minimum 1.0-2.0 linear) ⇒ 3% (1.5-3.0 linear)
Ferromancy: Crash Down (W)
- Shield: 15-115 (tHP scaling 12%) ⇒ 25-125 (tHP scaling 13%)
- VGU Update
Siphon Power (Q)
- Shield: 27-105 linear ⇒ 40-115 linear
Gravity Field (W)
- Slow: 30-45% ⇒ 33-45%
Arcane Storm (R)
- NEW: If a champion damaged by the storm dies, it grows by 40% and lasts an additional 3s, max six times
Base Stats
- Base AD: 65 ⇒ 63
Jaws of the Beast (Q)
- Cast Range: 350 ⇒ 365
Blood Hunt (W)
- Passive AS Duration: 1s ⇒ 2.5s
And that covers everything we know so far in regard to champion changes. We will make sure to monitor for any updates or interesting changes as the Riot devs unveil more information as to what they are planning on balancing and updating in League of Legends. You can check out FrankTheBoxMonster's account, here.
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