Hades 2: Early Access Patch Notes (May 16, 2024)

We will be going over all of the changes in the first ever patch for Hades 2 Early Access.

Hades 2: Early Access Patch 1 Notes (May 16, 2024)
Supergiant Games

With Hades 2 already earning praise from players in Early Access, the developers have recently shared their first batch of changes to the game. We can expect frequent updates to the game as the community shares its feedback regarding balancing, gameplay, in-game systems, etc. 

With that being said, we will take a look at all of the changes that were added to Hades 2 so you can see which pain points have been addressed as well see all of the bug fixes, quality-of-life changes, and more.

Hades 2 Early Access Patch Notes
Supergiant Games



Hades 2 Early Access Patch 1

Hades 2 Early Access
Supergiant Games

General Gameplay

  • Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this
  • You now can Dash out of many attack recovery animations more reliably
  • You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

Altar of Ashes

  • The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments

  • It is easier to Dash across chasms in Oceanus 
  • Driftwood resources are more common in the Rift of Thessaly

Menus & UI

  • Using a Well of Charon displays your current Gold without the need to check your Boon Info
  • The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored
  • Added Patch Notes option to the Main Menu (where you can read this!)




  • Early encounters with Eris are less likely to occur; she also drops something of value... 
  • Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present 
  • Entries in the Book of Shadows are generally easier to reveal 
  • You can gift Echo without having to wait around as long after conversing 
  • Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above 
  • In the Hades Flashback, a hint will eventually play for players who don't realize they are in control 
  • Improved mouse selection in various cases 
  • Improved support for some additional controllers
  • Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)
  • Updates and fixes to translations in some languages 

Bug Fixes

  • Fixed several issues with Dark Side (Selene) 
  • Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning
  • Fixed Fire Extinguisher (Hestia) not dealing damage as expected 
  • Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles 
  • Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene) 
  • Fixed various cases of foes sometimes spawning out of bounds 
  • Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations 
  • Fixed cases where you could Dash out of bounds in the Crossroads 
  • Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events 
  • Fixed autolock not clearing as expected while using mouse controls 
  • Fixed keyboard inputs sometimes getting stuck unexpectedly 
  • Fixed several input issues switching from gamepad to mouse-and-keyboard controls 
  • Fixed several issues playing in ultrawide resolutions 
  • Fixed some visual effects vs. Chronos lingering between phases or after the fight 
  • Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages 
  • Fixed various rare crashes 
  • Fixed several text errors 
  • Other minor fixes 

And that covers all of the changes to Hades 2 Early Access as the first patch was able to fix a lot of issues as well as provide some much-needed improvements to the in-game systems, such as the resource gathering mechanic.