Diablo 4 Season 3: Full List of Governing & Tuning Stones

Here is a full and updated list of all Governing and Tuning stones for you Seneschal Companion in Diablo 4 Season 3!

Diablo 4 Season 3: Full List of Governing & Tuning Stones
Blizzard Entertainment

Diablo 4 Season 3 is finally here, and one of the main attractions of this season is definitely the new Seneschal Companion. This is a permanent follower that you will be able to adjust to your preferences, being able to change its abilities, as well as adding different effects that will modify them. The way you can do this is by using the different Governing and Tuning Stones that will drop from monsters and dungeons during Season 3.

There is a grand total of 12 different Governing Stones and 27 Tuning Stones, which are no doubt going to provide an infinite amount of possibilities for your Seneschal Companion. In this article, we are going to go over the full list of Governing and Tuning Stones, so you can start theorycrafting your builds as soon as possible!

Diablo 4 Season 3 Tuning Stones
Blizzard Entertainment

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Full List of Governing & Tuning Stones

Governing and Tuning stones are going to be your main way of customizing your Seneschal Companion. Governing Stones represent the ability your companion is going to be using during battle, while the Tuning Stones are going to be used for modifying said ability. This system is very reminiscent of how Gems work in Path of Exile, where you can create different combinations of abilities and modifiers, tuning them to your own preference.

These Stones can also be leveled up through running the new Vault Dungeons available in Season 3, with their stats and effectiveness being improved. Two Unique Stones are also going to be available, which, based on the comments from Blizzard, are going to be even more rare than Uber Uniques. Here is the full list of Governing, Tuning, and Unique Stones that will be available for your Seneschal Companion in Diablo 4 Season 3:

Governing Stones

Here is the full list of Governing Stones available in Diablo 4 Season 3:

Name Effect
Autodefense The Seneschal Construct activates an antimaterial field around itself, shooting down enemy projectiles. Cannot shoot down Boss or Player projectiles.
Bushwhack Quickly ambush, dealing damage to each target. May strike the same target multiple times.
Firefly Deploy a small construct that lands on the target and explodes three times, dealing damage.
Focus Fire The Seneschal Construct channels a ray of fire onto targets, dealing damage to each over time.
Gyrate The Seneschal Construct whirls its legs around quickly, dealing damage to all surrounding enemies.
Impale Perform a line attack to all enemies in front of the Seneschal Construct, dealing damage.
Lightning Bolt Launch a bolt of lightning at the target, dealing damage. Arcs to other targets, dealing a portion of the original damage.
Protect The Seneschal Construct materializes a protective barrier on the player for a portion of their Maximum Life.
Reconstruct The Seneschal Construct channels a reconstruction beam, healing the player for a portion of their Maximum Life over time.
Slash Pummel enemies in front of the Seneschal Construct, dealing damage.
Tempest Electrically charge an enemy, causing it to deal damage to themselves and additional enemies each second over time. If the enemy is killed, Tempest spreads to another enemy, gaining additional time and bonus damage. These bonuses are also applied if Tempest is reapplied onto the same enemy.
Flash of Adrenaline Administers a quick flash of adrenaline into the player, granting bonus damage for a duration.

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Tuning Stones

Here is the full list of Tuning Stones available in Diablo 4 Season 3:

Name Effect
Voluminous Support The supported skill's effect size is increased.
Swift Support The supported Skill gains an Attack Speed bonus.
Breaking Support Damage from the supported Skill instantly destroys enemy Barrier effects. In addition, there is a chance to make enemies Vulnerable for 2 seconds.
Tactical Support Decrease the cooldown of the supported Skill.
Efficiency Support When the supporting skill deals damage, you gain Critical Strike Chance to the same targets hit.
Devastation Support Supported Skill gains a Critical Strike Damage bonus.
Safeguard Support When used, the supported Skill grants Damage Reduction to you.
Frigid Support A portion of the supported Skill's damage dealt is applied as Cold damage over time and applies Chill.
Burning Support A portion of the supported Skill's damage is applied as Burning damage over time. Burning enemies take bonus Critical Strike Damage from the Seneschal Construct.
Electrocution Support A portion of the supported skill's damage dealt is applied as Lightning damage over time and has a chance to Stun enemies.
Bleeding Support A portion of the supported skill's damage dealt is applied as Bleeding damage over time. Enemies take bonus Bleeding damage from all sources while moving.
Poison Support A portion of the supported skill's damage dealt is applied as Poison damage over time. This poison has a chance each second to spread all Poison damage to an additional enemy.
Dusk Support A portion of the supported Skill's damage dealt is applied as Shadow damage over time. Afflicted enemies who attack have a chance for their attacks to be interrupted. Does not interrupt Bosses.
Duration Support Supported Skills have their durations increased.
Fortify Support When the Seneschal Construct uses the supported Skill, you gain Fortify. Skills with slower attack speeds or skills with cooldowns will increase the amount of Fortify granted.
Resource Support Player gains an amount of Primary Resource when the supporting Skill first deals damage.
Initiative Support The supported Skill will cause the Seneschal Construct to teleport to the target if out of range. Can only occur once every so often seconds.
Arcing Support The supported Skill can hit additional enemies.
Multishot Support Supported Projectile skills launch additional projectiles.
Piercing Support The supported Projectile Skill will pierce multiple enemies.
Gripping Support Damage and effects done by the supporting Skill to Distant enemies pulls them towards the Seneschal Construct. Can only occur once every so often per enemy.
Registered Damage Support Any damage caused from the supported Skill is registered. The registered damage explodes at effectiveness when the target dies as Fire damage.
Seeking Support The supported Projectile Skill will auto-seek enemies for a limited duration.
Slowing Support Damage from the supported Skill Slows enemy movement speed for a limited duration. The closer the enemy is to the Seneschal Construct, the greater the Slow amount. Enemies may be slowed up to a maximum amount.
Mockery Support Damage done by the supporting Skill Taunts enemies hit for a limited duration of time. This can only occur once every so often per enemy. Does not work on bosses.

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Unique Stones

Here is the full list of Unique Stones available in Diablo 4 Season 3:

Name Effect
Evernight The supported Skill grants you +4 to all Skills when used for 2.0 seconds.
Genesis Unknown.

That covers the full list of Governing, Tuning and Unique Stones that can be used to modify your Seneschal Companion in Diablo 4 Season 3. The sheer amount of different combinations available are going to create an infinite amount of build opportunities, both for your Seneschal Companion but also based on its interactions with your own character. For more Diablo 4 content, make sure to check out the rest of our website!

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