LoL 14.16 Patch Notes Preview: Champion and System Changes

We will be taking a look at the 14.16 Patch Preview for League of Legends.

NewsLyubomir Spasov

LoL 14.16 Patch Notes Preview: Champion and System Changes
Riot Games

The latest League of Legends patch notes preview has been shared by Matt Leung-Harrison on X. The devs usually post the upcoming changes coming to LoL so that we can get a headstart as to what we can expect in the next patch. With that being said, League of Legends Patch 14.16 is looking to be very interesting balance-wise.  

The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.  

LoL Patch 14.16 Preview
Riot Games

League of Legends 14.16 Patch Notes Preview

We will take a look at some of the upcoming League of Legends Patch 14.16 changes as presented by @RiotPhreak, here. 

LoL 14.16 Patch Preview Champion Buffs

Azir

Azir

Base Stats

  • Health Regen: 3.5 ⇒ 5
  • Base Armor: 22 ⇒ 25
Orianna

Orianna

Command Attack

Command: Attack (Q)

  • Damage: 60/90/120/150/180 (+50% AP) ⇒ 60/90/120/150/180 (+55% AP) 
Syndra

Syndra

Unleashed Power

Unleashed Power (R)

  • Damage per Sphere: 90/130/170 (+17% AP) ⇒ 100/140/180 (+17%AP)
Sylas

Sylas

Base Stats

  • Base HP: 575 ⇒ 600
  • Base Armor: 22 ⇒ 25
Petricite Burst

Petricite Burst

  • Damage on Primary Target AP Ratio: 25% ⇒ 30%
Kingslayer

Kingslayer (W)

  • Damage: 65/100/135/170/205 (+70% AP) ⇒ 75/110/145/180/215 (+70% AP)
Katarina

Katarina

Bouncing Blades

Bouncing Blade (Q)

  • Damage: 80/110/140/170/200 (+35% AP) ⇒ 80/120/160/200/240 (+45% AP) 
Shunpo

Shunpo (E)

  • Damage: 20/35/50/65/80 (+40% AD) (+25% AP) ⇒ 20/30/40/50/60 (+40% AD) (+25% AP)
Death Lotus

Death Lotus (R)

  • On-Hit Effectiveness: 30/35/40% ⇒ 25/30/35%
Vi

Vi

Vault Breaker

Vault Breaker (Q)

  • Max Damage: 90-290 ⇒ 100-300
Skarner

Skarner

Base Stats

  • Base HP: 610 ⇒ 630
  • Base Attack Damage: 60 ⇒ 63
Shattered Earth

Shattered Earth (Q)

  • Bonus Physical Damage: 10/20/30/40/50 (+60% Bonus AD) (+4% Bonus Health) ⇒ 10/20/30/40/50 (+80% Bonus AD) (+4% Bonus Health
Wukong

Wukong

Stone Skin

Stone Skin (Passive)

  • Armor: 5-9 (per level) ⇒ 6-15 (per level)
Nimbus Strike

Nimbus Strike (E)

  • Bonus Attack Speed: 35/40/45/50/55% ⇒ 40/45/50/55/60%

LoL 14.16 Patch Preview Champion Nerfs

Corki

Corki

Phosphorus Bomb

Phosphorus Bomb (Q)

  • Cooldown: 8/7.5/7/6.5/6 seconds ⇒ 9/8.5/8/7.5/7 seconds
  • Mana Cost: 60/65/70/75/80 ⇒ 80 at all ranks

LoL 14.16 Patch Preview Champion Adjustments

Lucian

Lucian

Lightslinger

Lightslinger (Passive)

  • Total AD Ratio: 15% ⇒ 20%
Piercing Light

Piercing Light (Q)

  • Base Damage: 95/125/155/185/215 ⇒ 85/115/145/175/205
Senna

Senna

Base Stats

  • Attack Speed Growth: 4%⇒ 2%
Absolution

Absolution (Passive)

  • Critical Strike Chance per 20 Stacks: 10% ⇒ 8%
Piercing Darkness

Piercing Darkness (Q)

  • Heal: 40/50/60/70/80 (+30% Bonus AD) (+40% AP) (+160% Lethality) ⇒ 40/60/80/100/120 (+40% Bonus AD) (+80% AP)
  • Slow Ratio: 10% per 100 Bonus AD (+6% per 100 AP) ⇒ 15% per 100 Bonus AD (+10% per 100 AP)
Last Embrace

Last Embrace (W)

  • Root Duration: 1/1.25/1.5/1.75/2 seconds ⇒ 1.25/1.50/1.75/2/2.25 seconds
Dawning Shadow

Dawning Shadow (R)

  • Shield: 100/150/200 (+40% AP) (+1.2% per Stack collected) ⇒ 120/160/200 (+70% AP) (+1.5% per Stack collected)

LoL 14.16 Patch Preview System Buffs

Items

Black Cleaver

Black Cleaver

  • NEW: No longer requires 0.01 seconds between stacks

LoL 14.16 Patch Preview System Nerfs

Items

Doran's Blade

Doran's Blade

  • Health: 100 ⇒ 80
  • Life Steal: 3.5% ⇒ 3%
Blade of the Ruined King

Blade of the Ruined King

  • Attack Damage: 55 ⇒ 50
  • Attack Speed: 30% ⇒ 25%
  • Melee On-Hit Damage: 9% ⇒ 10%

LoL 14.16 Patch Preview System Adjustments

Death Timers

  • Levels 1-8: +4 seconds respawn time
  • Level 9: +2 seconds respawn time
  • Levels 10-18: Unchanged

Death Homeguards

  • Duration: 5 seconds ⇒ 8 seconds
  • Timer Start: Instantly ⇒ When leaving the Fountain

And that covers all of the changes highlighted by the League of Legends devs. Patch 14.16 will see a lot of changes. 

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