LoL 14.18 Patch Notes Preview: Champion and System Changes

We will be taking a look at the 14.18 Patch Preview for League of Legends.

NewsLyubomir Spasov

LoL 14.18 Patch Notes Preview: Champion and System Changes
Riot Games

The latest League of Legends patch notes preview has been shared by Matt Leung-Harrison on X. The devs usually post the upcoming changes coming to LoL so that we can get a headstart as to what we can expect in the next patch. With that being said, League of Legends Patch 14.18 is looking to be very interesting balance-wise.  

The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.  

LoL Patch 14.18 Preview
Riot Games

League of Legends 14.18 Patch Notes Preview

We will take a look at some of the upcoming League of Legends Patch 14.18 changes as presented by @RiotPhreak, here. 

LoL 14.18 Patch Preview Champion Buffs

Ahri

Ahri

Charm

Charm (E)

  • Damage: 80/110/140/170/200 (+60% AP) ⇒ 80/120/160/200/240 (+75% AP)
Gnar

Gnar

Base Stats

  • Base Attack Damage: 57 ⇒ 60
Hwei

Hwei

Pool of Reflection WW

Pool of Reflection (WW)

  • Shield Strength for Allies: 50% ⇒ 75%
Jax

Jax

Grandmaster-At-Arms

Grandmaster-At-Arms (R)

  • On-Hit Base Damage: 60/110/160 (+60% AP) ⇒ 60/120/180 (+60% AP)
  • Bonus Armor Per Target Hit: 15/20/25 ⇒ 20/25/30
Jayce

Jayce

To The Skies!

To the Skies! (Melee Q)

  • Slow: 30/35/40/45/50/55% ⇒ 35/40/45/50/55/60% 
Acceleration Gate

Acceleration Gate (Ranged E)

  • Movement Speed: 30/35/40/45/50/55% ⇒ 35/40/45/50/55/60%
Jinx

Jinx

Base Stats

  • Attack Speed Per Level: 1 ⇒ 1.4
Lulu

Lulu

Pix, Faerie Companion

Pix, Faerie Companion (Passive)

  • Damage Per Bolt: 3-37 ⇒ 5-39
Malphite

Malphite

Granite Shield

Granite Shield (Passive)

  • Shield Strength: 9% Maximum HP ⇒ 10% Maximum HP
Samira

Samira

Flair

Flair (Q)

  • Damage: 0/5/10/15/20 (+85/95/105/115/125% AD) ⇒ 0/5/10/15/20 (+95/102.5/110/117.5/125% AD)
Shen

Shen

Ki Barrier

Ki Barrier (Passive)

  • Shield: 47-101 (+12% Bonus HP) ⇒ 47-120 (+13% Bonus HP)
Viego

Viego

Base Stats

  • Base Attack Damage: 57 ⇒ 60
Blade of the Ruined King

Blade of the Ruined King (Q)

  • Bonus Monster Damage: 20 ⇒ 15
Xin Zhao

Xin Zhao

Base Stats

  • Armor Growth: 4.7 ⇒ 5
Three Talon Strike

Three Talon Strike (Q)

  • Bonus Damage Per Hit: 16/25/34/43/52 (+40% Bonus AD) ⇒ 16/29/42/55/68 (+40% Bonus AD)
  • Maximum Bonus Damage: 48-156 ⇒ 48-204

LoL 14.18 Patch Preview Champion Nerfs

Aurora

Aurora

Between Worlds

Between Worlds (R)

  • Jump Max Distance: 450 ⇒ 250
  • Wall Jump Forgiveness: 700 ⇒ 450
  • Duration: 3/3.5/4 seconds ⇒ 2/2.5/3 seconds
Azir

Azir

Emperor's Divide

Emperor's Divide (R)

  • Damage: 200/400/600 (+75% AP) ⇒ 175/325/475 (+60% AP)
Corki

Corki

Phosphorus Bomb

Phosphorus Bomb (Q)

  • Damage: 70/120/170/220/270 ⇒ 70/115/160/205/250
Ivern

Ivern

Triggerseed

Triggerseed (E)

  • Shield: 85/125/165/205/245 ⇒ 75/115/155/195/235
Lillia

Lillia

Dream-Laden Bough

Dream-Laden Bough (Passive)

  • Monster Cap: 70-100 ⇒ 65 Flat
Lilting Lullaby

Lilting Lullaby (R)

  • Sleep Duration: 2/2.25/3 seconds ⇒ 2 seconds at all ranks
Lissandra

Lissandra

Ice Shard

Ice Shard (Q)

  • Damage: 80/115/150/185/220 (+85% AP) ⇒ 80/115/150/185/220 (+75% AP) 
Maokai

Maokai

Sapling Toss

Sapling Toss (E)

  • Cooldown: 16/15/14/13/12 seconds ⇒ 18/17/16/15/14 seconds
  • Brush Duration: 30 (+2.5% Bonus HP) seconds ⇒30 (+1.5% Bonus HP) seconds
Miss Fortune

Miss Fortune

Base Stats

  • Base Attack Damage: 55 ⇒ 53
Nasus

Nasus

Spirit Fire

Spirit Fire (E)

  • Initial Damage: 55/95/135/175/215 (+60% AP) ⇒ 55/85/115/145/175 (+60% AP)
  • DoT Damage: 11/19/27/35/43 (+12% AP) ⇒ 10/16/22/28/34 (+12% AP)
  • Maximum Damage: 110-430 ⇒ 100-340
Rell

Rell

Full Tilt

Full Tilt (E)

  • Initial Movement Speed: 9-15% ⇒ 9-12%
  • Maximum Movement Speed: 24-40% ⇒ 24-32%
Rumble

Rumble

Flamespitter

Flamespitter (Q)

  • Total Magic Damage: 80/105/130/155/180 (+110% AP) ⇒ 60/90/120/150/180 (+100% AP)
Electro-Harpoon

Electro Harpoon (E)

  • Damage: 60/85/110/135/160 (+50% AP) ⇒ 50/75/100/125/150 (+50% AP)
Smolder

Smolder

Super Scorcher Breath

Super Scorcher Breath (Q)

  • Damage: 20/30/40/50/60 (+100% Total AD) (+15% AP) ⇒ 15/25/35/45/55 (+100% Total AD)
Achooo!

Achooo!

  • Damage: 50/80/110/140/170 ⇒ 45/75/105/135/165
Varus

Varus

Piercing Arrow

Piercing Arrow (Q)

  • AD Ratio: 150-190% ⇒ 130-170%
Hail of Arrows

Hail of Arrows (E)

  • AD Ratio: 110% ⇒ 100%
Vi

Vi

Vault Breaker

Vault Breaker (Q)

  • Minimum Damage: 50/75/100/125/150 ⇒ 45/70/95/120/145
  • Maximum Damage: 100-300 ⇒ 90-290
Zeri

Zeri

Living Battery

Living Battery (Passive)

  • Charged Damage: 90-200 (+1-15% Target Maximum Health Stat Growth Scaling) ⇒ 75-160 (+1-11% Target Maximum Health Stat Growth Scaling)
  • Damage: Scaling: Stat Growth ⇒ Linear
  • Level 6: 116 (+4.3%) ⇒ 110 (+3.9%)
  • Level 11: 147 (+8.2%) ⇒ 125 (+6.9%) 
  • Level 16: 184 (12.9%) ⇒ 150 (+9.8%) 
Ziggs

Ziggs

Short Fuse

Short Fuse (Passive)

  • Damage to Structures: 250% ⇒ 175% 
  • Damage: 50-400 (+125% AP) ⇒ 35-280 (+87.5% AP)

LoL 14.18 Patch Preview System Adjustments

Item Changes

Luden's Companion

Luden's Companion

  • Ability Power: 95 ⇒ 100
  • Gold Price: 2900 ⇒ 2850
  • Ability Haste: 25 ⇒ 20
Shadowflame

Shadowflame

  • Ability Power: 120 ⇒ 115
  • Magic Penetration: 12 ⇒ 15
  • Cinderbloom Threshold: 35% ⇒ 40%
  • Cindebloom DoT Amp: 30% ⇒ 25%
Stormsurge

Stormsurge

  • Magic Penetration: 10 ⇒ 15
  • Movement Speed: 8% ⇒ 5%
  • Squall Ranged Effectiveness: 90% ⇒ 100%
Bloodthirster

Bloodthirster

  • Life Steal: 18% ⇒ 15%
  • Shield: 50-400 (1-18) ⇒ 165-315 (8-18)
  • Level 8 Shield Value: 194 ⇒ 165
Immortal Shieldbow

Immortal Shieldbow

  • Shield (Ranged): 320-720 ⇒ 320-560
  • Shield (Melee): 320-720 ⇒ 400-700

Runes

Fleet Footwork

Fleet Footwork

  • Melee Champion Heal: 5-100 ⇒ 10-130
  • Ranged Champion Heal: 5-100 ⇒ 6-78
  • Melee Minion Heal Mod: 20% ⇒ 15%
  • Ranged Minion Heal Mod: 10% ⇒ 15%
  • Melee Move Speed: 15% ⇒ 20% 

Turrets

Turret Bulwark

  • Permanent Resists per Destroyed Turret Plate: 40 ⇒ 50
  • Temporary Resists per Destroyed Turret Plate for 20 seconds: 45/champion ⇒ 20/champion

Turret Fortification

  • Damage Reduction for the first 5 minutes: 75% ⇒ 85%

And that covers all of the changes highlighted by the League of Legends devs. Patch 14.18 will surely shake things up in the League of Legends World Championship this year as many pro players will need to adapt to the drastic meta shift, especially evaluating macro strategies in regard to taking turrets among champion and system changes.

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