Last Epoch Patch 1.5.4 - Crescendoing Rage Fix & More Changes
We will go over every change in Last Epoch Patch 1.5.4, from the Crescendoing Rage fix to Omen Window tweaks and class skill bug fixes.

Last Epoch Patch 1.5.4 is a fix-focused update, published by the developer on Steam on November 5, 2026. It changes Omen Windows and Rage of Morditas, adds quick claiming for Ritual window items, and corrects the Crescendoing Rage unique, alongside a long list of skill, enemy and offline mode fixes.
We will go over every change in Patch 1.5.4, from the random encounter updates to the smaller visual, sound and interface fixes.
Last Epoch 1.5.4 Highlights
- Omen Windows: Giant Weathered Statues are removed from the pool of potential enemies, and the windows get a light emitter that helps them blend into the environment.
- Quick claim: you can now quick claim items from the Rage of Morditas Ritual window with Shift + Right-click or by holding X while focusing an item.
- Crescendoing Rage: it now applies 50% more damage instead of 150%, and no longer applies to channeled skills.
- Offline mode: cosmetic items can be newly equipped again, and the Primal Hunt Evolution selection menu is no longer inaccessible.
- Stashes: performance is improved for very large stashes.
Random Encounter Updates
Omen Windows
- Removed Giant Weathered Statues from the pool of potential enemies in Omen Windows.
- Added a light emitter for Omen Windows that helps them blend into the environment.
Rage of Morditas
- Fixed an issue where Morditas' teleport SFX was missing.
- Added support for quick claiming items from the Ritual window, similar to quick move.
Shift + Right-click or holding X while focusing an item will quick claim it. Quick claim will:
- Transfer the item to storage if it is a material.
- Move the item to your inventory if there is space.
- Drop the item on the ground otherwise.
The Weaver tree node Portents of Blood will still drop a corrupted copy on the ground if it procs.
Visual and Sound Updates
Skills
- Adjusted the audio for Squirrel minions from the Herald of the Scurry unique.
- Updated the Primalist staff spell cast animations.
- Rip Blood: adjusted the VFX glow.
- Transplant: adjusted the VFX glow.
- Chaos Bolts: updated VFX for projectiles and impact.
Environment
- Added a ladder climbing transition sound in Maj'elka.
Skill and Passive Fixes
- Detonating Arrow: while the Pinpoint node was allocated, indirect uses of Detonating Arrow could cause the damage of the next created arrow to increase continuously. This is fixed.
- Flay: after using the skill, a Flay weapon distortion no longer persists in the Acolyte's hands, and ground decals no longer display over its visuals.
- Heartseeker: the Straight Through node now properly spawns Puncture when killing a frozen enemy.
- Holy Aura: it now provides its buffs in offline mode.
- Ice Barrage: the ice projectiles no longer have decals layered over them, and Shattering Bulwark now has a sound.
- Marksman Passive Tree: the "Glancing Blow chance per 5 Dexterity" threshold bonus of the Careful Footing passive node no longer makes Glancing Blow chance increase indefinitely over time.
- Ring Of Shields: the Displacement node no longer causes shields to be consumed without effect when there are no valid targets. The shields are now only consumed if Shield Throw was successfully cast.
- Rip Blood: fixed visual clipping and tuned radial screen distortion intensity and falloff for better visual clarity during casts.
- Runic Invocation: Trinity of Elements now stays attached to the player after leaping with Stride to Safety or evading.
- Shield Bash: you can now hear the Shield Bash audio of Power Rush when it triggers after Lunge or Shield Bash. Previously, you could not.
- Summon Skeletal Mage: reduced the audio of some of its attacks that were quite loud, and fixed the missing impact sound.
Enemy and Item Fixes
Enemies
- Increased baseline emission on death VFX for insect / swarm enemies.
- Argolos the Blessed: he can now be damaged during the first few moments after spawning.
- Aberroth and Uber Aberroth: they can no longer be Rooted.
- Crab enemies no longer fail to leave their emerging state and never attack.
- God Hunter Argentus: it now animates properly when frozen.
- Heorot: players can no longer pass through Heorot's icy barrier.
Items
- Crescendoing Rage: it now properly applies 50% more damage instead of 150%, and no longer applies to channeled skills.
- Fixed the sound of Wandering Spirits while using the unique Unearthed Memories.
- Shield Throw no longer stays on cooldown for a few seconds after Death Dance used it on a dodge.
- Corrupting a unique with variant modifiers and granting it an affix now displays the added affix in the item's sealed corrupted slot, instead of the variant modifier.
Campaign, Monolith, Dungeon and Arena Fixes
- Campaign: Heorot's Blessing no longer has blurry VFX smoke.
- Monolith: Shrines and other random encounters can no longer spawn in the Heorot boss fight.
- Monolith: quest echoes and timeline bosses no longer sometimes give less experience than intended.
- Gauntlet of Strife: legendary items with variant modifiers can now be rerolled with an item whose Legendary Potential matched the item's legendary affix count.
- Lightless Arbor: the light level granted by the dungeon ability now properly changes based on its amber amount.
- Soulfire Bastion: the dungeon ability shield now shows a notification when the player has insufficient shards.
- Arena: added measures to prevent Endless Arena from stalling when waves stop progressing.
Interface and Miscellaneous Fixes
- When navigating the in-game store with a controller, the audio of cosmetic previews now ends when you close them.
- The Choose Blessing panel no longer breaks when you leave the boss scene too early.
- Fallen Ronin Chestpiece: it no longer visually stretches on the upper arms.
- Cosmetic items can now be newly equipped when playing in offline mode without an internet connection.
- The Primal Hunt Evolution selection menu is no longer inaccessible in offline mode without an internet connection.
- Hailborne Greathelm: it now displays the correct colors in character select.
- Improved performance for very large stashes.
And that covers all of the changes in Last Epoch Patch 1.5.4. You can read the official patch notes on the Steam news page. For more, see our Patch 1.5.3 notes, and our guide on Lightless Arbor.
