Last Epoch Patch 1.5.3 - Radiant Lance, Death Dance & More Changes
We will go over every notable change in Last Epoch Patch 1.5.3, from Radiant Lance echoes and Death Dance to Bazaar and loot filter fixes.

Last Epoch Patch 1.5.3 is a fix-heavy update, published by the developer on Steam on October 21, 2026. It adjusts how Radiant Lance echoes work for the Sentinel, reworks parts of Death Dance, and clears out a long list of Campaign, Monolith, Bazaar and interface bugs.
We will go over every notable change in Patch 1.5.3, from the Sentinel and Void Knight updates to the class-by-class skill fixes.
Last Epoch 1.5.3 Highlights
- Radiant Lance: indirect casts caused by reliquaries can now echo if the skill is converted to void.
- Death Dance: several bugs are fixed, and Swipe, Gathering Storm and some Runebolt setups no longer count as combo abilities for it.
- Resonances: they should now properly resonate to a party member when looted.
- Bazaar: the affix picker search now applies when you change tabs, and sorting no longer defaults to newest first.
- Shattering Rage: it now tracks hits against individual enemies instead of any 5 minion hits.
Class and Skill Updates
Sentinel
- Radiant Lance: indirect casts caused by reliquaries are now able to echo if Radiant Lance is converted to void.
- Radiant Lance: when a direct cast creates a reliquary, echoes of that direct cast will cast Radiant Lance instead of creating another reliquary.
- Radiant Lance: echoes caused by reliquaries no longer consume Volatile Reversal's guaranteed echo and are no longer repeated by its repeat echo nodes.
Void Knight
- The mastery bonus and other nodes that modify echo chance now state that only direct uses of skills can inherently trigger echoes. This is only a description change.
Death Dance, Unsated Rage and Other Item Fixes
- Death Dance: it can now trigger an ability that was specialized, locked by loss of passive points, then unlocked again.
- Death Dance: it now updates equipped combo abilities when an ability was turned into a combo ability by an effect such as a skill tree node.
- Death Dance: it can no longer trigger specialized abilities that are otherwise unavailable, such as mastery-locked abilities after switching to a new mastery.
- Death Dance: combo abilities that effects no longer make combos are not required on the action bar. Non-combo abilities that effects turn into combos now are.
- Death Dance: Swipe, Gathering Storm and Runebolt (when all bolts would be converted to the same element, such as with both the Lightning Spear and Jolting Spark nodes) no longer count as combo abilities.
- Harbinger of Stars: the Meteor cast can no longer be triggered by Meteor and the shrapnel from its Shattering Star node.
- Unsated Rage: Shattering Rage now tracks hits against individual enemies, and its explosion no longer counts toward the hits needed for the next one.
- Wranglers Keepsake: the Aspect of the Panther and Aspect of the Storm nodes now count as Unique Aspects for lowering companion ability cooldowns.
- Yrun's Penance: Fury Leap and Mana Strike's Mana Arc now count as cold when converted by it.
Skill and Passive Fixes
General
- Returning projectiles no longer disappear too early.
- Some particularly fast projectiles, like the bow version of Puncture, no longer pass through enemies without hitting them.
Acolyte
- Aura of Decay: the increased health regeneration of the Respite node now applies when the aura is deactivated.
- Bone Curse: the visual effects now match the effective area, and Aura Mode moves smoothly with the player online.
- Wandering Spirits: cosmetics now affect the projectiles from the Spectral Putrescence node.
- Lich Passive Tree: the text of Dance with Death and Corrupted Form now says "low health" instead of "low life".
Mage
- Lightning Blast: the Final Spark node, with Convergence also allocated, can now detonate Spark Charges beyond the first hit of the chain.
- Enchant Weapon: enchant visuals no longer persist between usages after changing levels and causing performance and visual issues.
Primalist
- Summon Tide Elemental: the totem version no longer blocks other visuals, including enemy attack indicators.
Rogue
- Detonating Arrow: the explosion no longer appears away from where the arrow struck an object.
- Shuriken: Chakrams now display correctly online, and Cherry Blossom Shurikens and Ricochets display correctly.
Sentinel
- Multistrike: it is easier to see in darker scenes.
- Ring of Shields: it no longer ends up far from the player after an era change in Temporal Sanctum.
- Shield Bash: shields from Wall of Shields and Power Rush are no longer placed in the air above the target, and its Kindling bonuses no longer apply to Warpath's hit.
Campaign, Enemy and Monolith Fixes
- Rage of Morditas now spawns in all Campaign scenes, and Apophis side quest progression is no longer blocked.
- Missing visuals on Dreadnought's Deck and the grass in the Jagged Outskirts are fixed.
- In The Crystal Cove, the scene transition object can be used with a keyboard bound button instead of requiring a mouse click.
- Vinecrawlers in Chapter 10 animate properly when killed, and Dusk Spiders no longer appear underneath the ground.
- Players in the same party no longer load the same Monolith zone with different visual effects.
- The Fall of Ledria quest marker is disabled after you interact with it, and the portal in Traveler's Rest shows the right Echo Chain info.
- Rewards can no longer be obtained by repeating the same Woven Echo after the boss has been defeated.
- The "Spend Keys to Retry" button is no longer active too early in a dungeon while in a party.
Factions, Items and Crafting
- Circle of Fortune: prophecy rewards can now be gifted to party members, and idol altar prophecies no longer always drop without corrupted mods.
- Merchant's Guild: the affix picker search in the Bazaar applies when changing tabs, and the Bazaar no longer sometimes sorts by newest first instead of cheapest first.
- Resonances: they now resonate to a party member when looted. Earlier resonances that failed with "User Not Found" could not be recovered, and the developer apologized for the error.
- Items earned from the Rage of Morditas Ritual window can now be gifted to party members.
- Crafting an item with a T8 primordial affix in the Thaumaturgy Device in Rune Prison Complex no longer stops the device from functioning.
- Enemies spawned from Omen Windows now provide Weaver's Will progress.
Interface and Miscellaneous Fixes
- Player-defined stash tab order is always preserved.
- Controller navigation in the loot filter rule editor is improved, and focus is no longer lost.
- The loot filter UI no longer becomes unresponsive when saving a rule with both an affix condition and an empty class condition.
- Some set bonuses now show alt text, and the online play unavailable error popup can be dismissed with a controller.
- The player healthbar is no longer removed upon death.
- In offline mode without an internet connection, Monolith echo portals no longer fail and Rage of Morditas rewards are accessible.
- Crimson Lance renders correctly, and several hideable props no longer appear pink.
And that covers all of the changes in Last Epoch Patch 1.5.3. You can read the official patch notes on the Steam news page. For more, see our Patch 1.5.2 notes, and our guide on gifting items with Resonance.

