WoW TWW Hotfixes (September 13, 2024) - Bug Fixes, Delve Changes

We will go over the most recent hotfixes added to World of Warcraft The War Within.

WoW TWW Hotfixes (September 13, 2024) - Bug Fixes, Delve Changes
Blizzard

World of Warcraft is picking up the pace in its newest expansion. With Season 1 of The War Within now live, thousands of players are flocking to try out the new raid, Mythic+ dungeons, and the higher-difficulty Delves. All of this excitement also warrants some feedback from players as balancing this game can be quite tricky.

Having that in mind, the dev team has released a bunch of new changes to The War Within, so we will briefly go over all of the balance adjustments, bug fixes, and quality-of-life changes added to the iconic MMORPG.

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The War Within Class Changes September 13th

WoW TWW Hotfixes (September 13, 2024) - Bug Fixes, Delve Changes
Blizzard
Vengeance

Vengeance

Feral

Feral

  • Fixed a bug preventing Ferocious Bite from damaging crowd-controlled targets.
Devastation

Devastation

Preservation

Preservation

  • Cycle of Life no longer accumulates healing done to pets and guardians.

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Mistweaver

Mistweaver

Protection

Protection

Retribution

Retribution

Shaman

Shaman

  • Fixed an issue causing Farseer Ancestor spells to have a damage reduction adjustment applied twice to their spells.
  • Corrected an issue where Stormbringer Tempest would consume multiple stacks when striking multiple enemy targets.
  • Fixed an issue causing Mastery: Elemental Overload to not increase damage from all pets.
Elemental

Elemental

Warlock

Warlock

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The War Within General Changes September 13th

WoW TWW Hotfixes (September 13, 2024) - Bug Fixes, Delve Changes
Blizzard

Achievements

Delves

  • Addressed scaling issues causing enemies in Delves to deal more damage than intended, especially for groups and tanks.

Developers’ notes: Over the last day, we’ve sought to address the unintended circumstance where certain group compositions made the health of enemies lower than they would be if you went into a Delve by yourself. We also tried moving some of the harder affixes from first appearing in Tier 9 and above into Tier 8. The results were not what we hoped for. We’ve now brought enemy damage back down closer to our targets, the most-difficult affixes have been sent back to Tier 9, and scaling adjustments should make group and solo play less lethal.

Nightfall Sanctum

  • Resolved an issue where players could get stuck in combat after dying to Speaker Davenruth.

The Underkeep

The Waterworks

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Dungeons and Raids

Nerub-ar Palace

Silken Court

  • When Binding Webs is broken by immunity, it will now correctly remove it from ally and they will no longer falsely appear connected. 
  • Triggering intermissions while a boss is stunned will no longer cause Anub’arash or Skeinspinner Takazj to stay during the other’s intermission.

Events

Awakening the Machine

  • Addressed an issue causing the Awakened Phalanx to become stuck in an unattackable state.

Items and Rewards

  • Class Set items purchased with Web-Wrapped Curio or Mark of the Spelunker Supreme should now be refundable.
  • Fixed a bug where reaching Renown Rank 11 with the Council of Dornogal was not presenting a quest with Carved Harbinger Crests as a reward.
  • Warbound-until-Equipped gear obtained from seasonal legacy dungeons should now have correct item levels. This fix is retroactive.

Quests

And that covers all of the changes this time around for The War Within. If you would like to check out the official notes, you can click, here

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