Smite's Patch 11.4 was released two weeks ago and is now receiving some balancing changes aimed at improving gameplay this season. Certain items and gods are being buffed or nerfed based on their performance in the meta and their impact on games during Season 11. The new updates will be available starting tomorrow - April 30, so be sure to check them out and prepare for your games accordingly!
Table of Contents
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11.4 Bonus Update: Bug Fixes
Geb - Rollout
- Fixed a bug that was causing Geb to knock up minions.
Bastet - Razor Whip
- Fixed a bug that was causing the first tick of Razor Whip to deal less damage.
Ne Zha - Armillary Sash
- Fixed a bug that was causing the camera to be unlocked when firing this ability.
Sphinx’s Bauble
- In 11.4, this item had its cost increased to 2800. Initially, the item was supposed to be at 2900 gold, but upon further discussion, we will be leaving it at 2800 gold.
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11.4 Bonus Update: All Item Changes
Equinox
- Decreased Heal from 2 to 1
- Decreased Damage per level from 3 to 2
Equinox is getting nerfed because of its strong damage scaling in late-game. However, the healing nerfs won't necessarily change much since it scales per level.
Stormseeker
- Increased Physical Power from 15 to 25
- Increased Attack Speed per auto from 0.15% to 0.25%
Stormseeker has been performing and compared to the other items and sometimes it felt like you didn't even get a new item. The items got their needed massive buffs which will make it a lot more useful.
Hydra's Lament
- Decreased Bonus Damage from 30% of your Physical Power to 25%
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11.4 Bonus Update: All God Changes
Sun Wukong
Undefeated Body
- Decreased duration from 12s to 8s
The Magical Cudgel
- Decreased bonus Minion Damage from 30% to 20%
The Monkey King has been an outstanding solo laner so he is getting some nerf that would balance him. The main target is his quick minion clearing in the early game.
Ah Muzen Cab
Bees!
- Decreased Damage Scaling per tick from 6% to 5%
Hive
- Decreased Movement Speed from 10/15/20/25/30% to 10/14/18/22/26%
Thoth
Hieroglyphic Assault
- Increased Cooldown from 8s to 10s
Glyph of Pain
- Decreased Bonus Ability Damage from 15/25/35/45/55 to 10/20/30/40/50
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11.4 Bonus Update: General Changes
Cooldown Buff
- Shifted flat Cooldown Reduction from 5% + 0.75% per level to 10% at all levels
The new changes will make the cooldown buff stronger in the early game but weaker in the late game. It encourages more action in the beginning.
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