LoL 14.23 Patch Notes Preview: Champion and Item Changes

We will go over the upcoming balance updates for League of Legends Patch 14.23.

Patch NotesLyubomir Spasov

LoL 14.23 Patch Notes Preview: Champion and Item Changes
Riot Games

The latest League of Legends patch notes preview has been shared by Matt Leung-Harrison on X. The devs usually post the upcoming changes coming to LoL so that we can get a headstart as to what we can expect in the next patch. With that being said, League of Legends Patch 14.23 is looking to be very interesting balance-wise.  

The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.  

League of Legends 14.23 Patch Notes Preview

LoL 14.23 Patch Notes Preview: Champion and Item Changes
Riot Games

We will take a look at some of the upcoming League of Legends Patch 14.23 changes as presented by @RiotPhroxzon, here. 

LoL 14.23 Champion Buffs

Azir
Azir
Arise!

Arise! (W)

  • AP Ratio: 35/40/45/50/55% ⇒ 40/45/50/55/60%
Miss Fortune
Miss Fortune
Double Up

Double Up (Q)

  • Mana: 43/46/49/52/55 ⇒ 40
Master Yi
Master Yi
Highlander

Highlander (R)

  • Attack Speed: 25/35/45% ⇒ 25/45/65%
Rammus
Rammus
Powerball

Powerball (Q)

  • Cooldown: 16/13.5/11/8.5/6 ⇒ 12/10.5/9/7.5/6
Rengar
Rengar
Thrill of the Hunt

Thrill of the Hunt (R)

  • Bonus Damage: 50% total AD ⇒ 100% total AD
  • Armor Shred: 12/18/24 ⇒ 15/20/25

LoL 14.23 Champion Nerfs

Caitlyn
Caitlyn
Ace in the Hole

Ace in the Hole (R)

  • Bonus AD Ratio: 150% ⇒ 100%
Kog'Maw
Kog'Maw
Caustic Spittle

Caustic Spittle (Q)

  • Shred: 23/25/27/29/31% ⇒ 16/20/24/28/32%
Void Ooze

Void Ooze (E)

  • Damage: 75/120/165/210/255 (+70% AP) ⇒ 70/110/150/190/230 (+65% AP)
Teemo
Teemo
Toxic Shot

Toxic Shot (E)

  • Monster Mod: 150% ⇒ 125%
Skarner
Skarner
Shattered Earth

Shattered Earth (Q)

  • Bonus HP Ratio: 4% ⇒ 3%
Shyvana
Shyvana

Base Stats

  • MR Growth: 2.05 ⇒ 1.5
Flame Breath

Flame Breath (E)

  • AP Ratio: 80% ⇒ 70%
Zac
Zac
Stretching Strikes

Stretching Strikes (Q)

  • Max HP Ratio: 4% ⇒ 3%
Kha'Zix
Kha'Zix

Base Stats

  • Armor: 36 ⇒ 32
Evolved Spike Racks

Evolved Spike Racks (W)

  • Isolated Slow: 75% ⇒ 60%
Tahm Kench
Tahm Kench
An Acquired Taste

An Acquired Taste (Passive)

  • AP Ratio: 2% per 100 bonus HP ⇒ 1.5% per 100 bonus HP
Devour

Devour (R)

  • Shield AP Ratio: 150% ⇒ 100%

LoL 14.23 Champion Adjustments

Rell
Rell

Base Stats

  • Base Armor: 36-107 ⇒ 30-103
  • Base MR: 30-65 ⇒ 28-59
  • Attack Speed Growth: 1.5% ⇒ 2%
  • Attack Animations sped up
Break the Mold

Break the Mold (Passive)

  • Passive now deals 5% total Armor + MR damage on-hit
  • Passive Minimum Steal: 0.8-2 ⇒ 1-2

Q / W1 / W2: Stun Duration reduced by 0.1 / 0.2 / 0.4 seconds

Tenacity now affects Crash Down (W)

Ferromancy - Crash Down

Ferromancy: Crash Down (Dismounted W)

  • Dismounted Move Speed: 297 ⇒ 315 
  • Dismounted Armor/MR Scaling: 12% ⇒ 15%
Ferromancy Mount Up

Ferromancy: Mount Up (Mounted W)

  • Mounted Move Speed: 335-380 (332.5-355 in combat) (level scaling) ⇒ 330-355 (by W rank)
Full Tilt

Full Tilt (E)

  • Retreating Move Speed: 9/9.75/10.5/11.25/12% - 12/13/14/15/16% ⇒ 10%
  • Chasing Move Speed: 18/19.5/21/22.5/24% - 24/26/28/30/32% ⇒ 25%
  • Cooldown: 15 ⇒ 14/13/12/11/10
  • Damage: 25/35/45/55/65 (+3% max HP) ⇒ 5-7 max HP
Aurora
Aurora
Spirit Abjuration

Spirit Abjuration (Passive)

  • Move Speed Removed
Twofold Hex

Twofold Hex (Q)

  • Now automatically recasts if the duration runs out without Aurora recasting the spell (Still able to recast early)
  • Cooldown: 8/7.5/7/6.5/6 ⇒ 9/8.5/8/7.5/7
  • Damage: 40/65/90/115/140 ⇒ 45/70/95/120/145
  • Range: 850 ⇒ 900 
Across the Veil

Across the Veil (W)

  • Now grants 20/25/30/35/40% Move Speed on cast
The Weirding

The Weirding (E)

  • Range: 800 ⇒ 825
Between Worlds

Between Worlds (R)

  • No longer traps enemies, now slows them on exit by 75% for 1.5/1.75/2s
  • Now grants (W) Move Speed inside of it, rather than amplifying Move Speed
  • Duration: 1.5/2/2.5 ⇒ 2/3/4
Ambessa
Ambessa
Drakehound's Step

Drakehound's Step (Passive)

  • Dashes no longer go over player-created terrain
Sundering Slam

Sundering Slam (Q2)

  • Cast Window: 3.5 ⇒ 4 (matches passive duration)
Public Execution

Public Execution (R)

  • Movement commands issued before a successful cast will be discarded after slamming the enemy into the ground to avoid pathing the player towards a place they are no longer near
Jinx
Jinx

Base Stats

  • AD Growth: 2.9 ⇒ 3.25
Zap!

Zap! (W)

  • Total AD Ratio: 160% ⇒ 140%
Smolder
Smolder

Q / W / R Minion Mods: 110% / 140% / 100% ⇒ 100% / 100% / 50%

Super Scorcher Breath

Super Scorcher Breath (Q)

  • Damage: 15/25/35/45/55 (+100% total AD) (+40% stacks) ⇒ 65/80/95/110/125 (+130% bonus AD) (+30% stacks)
  • Now restores 15 Mana on kill
  • Bounce Damage: 75% ⇒ 50% 
  • Burn Damage: 0.8% stacks (+2% bonus AD) (+1% AP) ⇒ 0.4% stacks (+2.5% bonus AD)
Achooo!

Achooo! (W)

  • W1 Damage: 45/75/105/135/165 (+25% bonus AD) ⇒ 30/50/70/90/110 (+60% bonus AD)
  • W2 Damage: 25/40/55/70/85 (+25% bonus AD) ⇒ 30/50/70/90/110 (+60% bonus AD)
  • W Full Damage: 70/115/160/205/250 (+50% bonus AD) (+100% AP) (+55% stacks) ⇒ 60/100/140/180/220 (+120% bonus AD) (+80% AP) (+55% stacks)
  • Mana: 60 ⇒ 50/55/60/65/70
Flap, Flap, Flap

Flap, Flap, Flap (E)

  • Damage: 15/20/25/30/35 (+10% total AD) (+20% stacks) ⇒ 5/10/15/20/25 (+25% total AD) (+10% stacks) 
  • Bolts: 5+1 per 150 stacks ⇒ 5 + 1 per 100 stacks
MMOOOMMMM!

MMOOOMMMM! (R)

  • Cooldown: 140/130/120 ⇒ 120

LoL 14.23 System Buffs

Items

 Yun Tal Wildarrows

Yun Tal Wildarrows

  • Price: 3000 ⇒ 2900
  • Passive Duration: 4s ⇒ 6s
  • Passive Cooldown: 40 ⇒ 30

LoL 14.23 System Nerfs

Items

Youmuu's Ghostblade

Youmuu's Ghostblade

  • (Ranged) Out of combat MS: 20 ⇒ 10
  • (Ranged) Active Duration: 6s ⇒ 4s
The Collector

The Collector

  • Price: 2950 ⇒ 3000

LoL 14.23 System Adjustments

Bounties

  • Champion bounties grow 14% from kills and assists
  • Champion bounty reduction due to losing increased by up to 4x
  • Maximum contribution to objective bounties from gold leads doubled (smaller leads unchanged)

And that covers all of the changes highlighted by the League of Legends devs. Patch 14.23 will surely shake things up on Summoner's Rift.

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