Apex Legends Season 21: All Legends Buffs and Nerfs

These are all the Legends buffs and nerfs happening in the upcoming Apex Legends Season 21!

Apex Legends Season 21: All Legends Buffs and Nerfs
Respawn Entertainment

As a new season begins in Apex Legends, players are hyped up for fresh content and changes in the game. Season 21 sees Respawn Entertainment overhauling many Legends' abilities and upgrades to balance the battlefield. These are all the Legends buffs and nerfs happening in the upcoming Apex Legends Season 21!

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All Legends Buffs and Nerfs in Apex Legends Season 21

Apex Legends Season 21- All Legends Buffs and Nerfs.jpeg
Respawn Entertainment

Respawn Entertainment has given certain Legends a boost to keep them competitive in the game. These buffs are meant to make these characters stronger in the game so that these characters have more impact on the battlefield.

While some Legends receive much-needed buffs, others also undergo carefully calculated nerfs to maintain the game's competitive integrity. Here is the breakdown of all Legends Buffs and Nerfs in Apex Legends 21:

Ash Apex Legends.png

Ash

  • Arc Snare
    • Changed to left-hand cast
    • No longer stows weapons or interrupts consumable use when launching
  • Phase Breach: Inspired by some Alter tech, nearby enemies will be highlighted for players traveling through the Void

Ballistic Apex Legends.png

Ballistic

  • Whistler: Damage from a planted smart bullet increased from 5 >>> 10 
  • Upgrades
    • Care Package Insight: Removed
    • NEW Sling-Shot: Improves Ballistic’s base sling weapon to a blue set at Level 2 and a purple set at Level 3

Bloodhound Apex Legends.png

Bloodhound

  • Beast of the Hunt
    • Cooldown increased from 3m >>> 4m
    • Knocks with Ult active no longer extend the duration
  • Upgrades: Level 3
    • Tactical Cooldown: Removed
    • Taste of Blood: Buffed HP gain on knock from 25 >>> 50
    • NEW Long Hunt: Knocks extend Beast of the Hunt duration

Catalyst Apex Legends.png

Catalyst

  • Piercing Spikes
    • Cooldown decreased from 25s >>> 20s
    • Long Cast upgrade integrated into base Tactical
  • Dark Veil
    • Dark Veil length increased from 40m >>> 45m
  • Upgrades
    • Long Cast: Removed
    • Long Veil: Moved to Level 2
    • NEW Ferro-Door: Fully rebuild and reinforce missing doors with Passive.

Fuse Apex Legends.png

Fuse

  • Upgrades
    • Big Bang: Removed
    • NEW Ring Master: Gain access to Ring Consoles
    • Scar Tissue:
      • Simplified and buffed damage mitigation to remove lingering burn effects
      • Take a flat 20 damage when crossing The Motherlode instead of 37 over time
    • Wreckless: Fixed explosive damage mitigation not being applied on continuous Knuckle Cluster hits (should only take about 32 damage from a full Knuckle Cluster now with Wreckless)

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Conduit Apex Legends.png

Conduit

  • Radiant Transfer
    • Can no longer target a Revenant while Forged Shadows is active
    • When Revenant activates Forged Shadows, any temporary shield generation ends immediately. Revenant will keep any temporary shields generated before activating his Ultimate.
  • Upgrades
    • Battery Collection: Removed
    • NEW Battpack: Can stack up to 3 Shield Batteries per inventory slot (doesn’t stack with Gold Backpack)

Crypto Apex Legends.png

Crypto

  • Neurolink
    • Network Traffic upgrade now integrated into the base kit
    • Squadcount banners are now visible anytime the drone is in a deployed state
  • Upgrades: Level 2
    • Tac & Ultimate Cooldowns: Removed
    • Network Expansion: Moved to Level 2
    • NEW Quick Ping: Improved drone handling
  • Upgrades: Level 3
    • NEW Satellite Imagery: Drone scan persists for an additional 1.5s
    • NEW Hackathon: Cut the drone cooldown in half, gain a speed boost anytime he uses his Ult or the drone is destroyed

Newcastle Apex Legends.png

Newcastle

  • Mobile Shield: Throw animation speed increased (~2.5x faster)
  • Castle Wall
    • Will now destroy incoming projectiles headed towards the front of the wall while energized. It will not destroy projectiles fired from behind the wall nor bombardments from other Legend’s Ultimate projectiles.
    • Castle Wall energized duration increased from 30s >>> 1m
  • Upgrade – Stronghold: Increased energized duration from 2.5m >>> 3m

Caustic Apex Legends.png

Caustic

  • Gas damage and slow now stop immediately after Caustic’s squad is eliminated
  • Gas damage ramps from 5 → uncapped >>> 4 → 10 max, damage on knocked players down from 5 >>> 4

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Octane Apex Legends.png

Octane

  • Upgrades
    • Wreckless: Removed
    • Mad Hops moved to Level 2
    • Thick Skin: Now Level 2 and 3, updated to take 5 less Stim damage to reflect that it can be selected twice (was -25%)

Wattson Apex Legends.png

Wattson

  • Upgrades
    • Falling Stars: Pylons will stop spawning Arc Stars when her squad is eliminated
    • Split Circuit: No longer reduces shield regen capacity

Wraith Apex Legends.png

Wraith

  • Into the Void and Dimensional Rift: Nearby enemies will be highlighted for players traveling through the Void

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As Apex Legends Season 21 soon begins, the game will test players' adaptability and strategy. Whether using the buffed Legends or countering their new strengths, the upcoming season will give a new dynamic experience!

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